MACROMEDIA DIRECTOR MX 2004-DIRECTOR SCRIPTING Reference page 225

Director scripting reference
Table of Contents

Advertisement

sprite...within
Usage
-- Lingo syntax
sprite(sprite1).within(sprite2)
sprite sprite1 within sprite2
Description
Keyword; operator that compares the position of two sprites and determines whether the quad of
is entirely inside the quad of
sprite1
If both sprites have matte ink, their actual outlines, not the quads, are used. A sprite's outline is
defined by the nonwhite pixels that make up its border.
This is a comparison operator with a precedence level of 5.
Note: The dot operator is required whenever sprite1 is not a simple expression—that is, one that
contains a math operation.
Example
This statement checks whether two sprites intersect and calls the handler
if sprite(3).within(2) then doInside
See also
sprite...intersects,
version
Usage
-- Lingo syntax
_player.productVersion
Description
Keyword; system variable that contains the version string for Director. The same string appears in
the Macintosh Finder's Info window.
Example
This statement displays the version of Director in the Message window:
put(_player.productVersion)
(
sprite2
quad
) or not (
).
TRUE
FALSE
if they do:
doInside
version
225

Hide quick links:

Advertisement

Table of Contents
loading
Need help?

Need help?

Do you have a question about the DIRECTOR MX 2004-DIRECTOR SCRIPTING and is the answer not in the manual?

Questions and answers

This manual is also suitable for:

Director mx 2004

Table of Contents