See also
bevelType, extrude3D,
bevelType
Usage
member(whichTextCastmember).bevelType
member(which3DCastmember).modelResource(whichModelResource).\
bevelType
Description
3D text property; indicates the style of beveling applied to the 3D text.
For text cast members, this is a member property. For extruded text in a 3D cast member, this is a
model resource property.
The
bevelType
•
#none
•
(the default)
#miter
•
#round
Example
In this example, the cast member named Logo is a text cast member. This statement sets the
of Logo to
bevelType
member("logo").beveltype = #round
In this example, the model resource of the model named Slogan is extruded text. This statement
sets the
bevelType
member("scene").model("Slogan").resource.bevelType = #miter
See also
bevelDepth, extrude3D,
bgColor (Window)
Usage
-- Lingo syntax
windowObjRef.bgColor
// JavaScript syntax
windowObjRef.bgColor;
Description
Window property; determines the background color of a window. Read/write.
Setting the
bgColor
Example
This example sets the color of the window named Animals to an RGB value.
-- Lingo syntax
window("Animals").bgColor = color(255, 153, 0)
displayMode
property has the following possible values:
.
#round
of Slogan's model resource to
displayMode
property is equivalent to setting the color in the Movie Properties dialog box.
.
#miter
bgColor (Window)
653
Need help?
Do you have a question about the DIRECTOR MX 2004-DIRECTOR SCRIPTING and is the answer not in the manual?
Questions and answers