Example
The following statement checks the tempo used in the current frame. In this case, the tempo is 15
frames per second.
-- Lingo syntax
put(_movie.frameTempo)
// JavaScript syntax
put(_movie.frameTempo);
See also
Movie,
puppetTempo()
frameTransition
Usage
-- Lingo syntax
_movie.frameTransition
// JavaScript syntax
_movie.frameTransition;
Description
Movie property; specifies the number of the transition cast member assigned to the current frame.
Read/write only during a Score recording session to specify transitions.
Example
When used in a Score recording session, this statement makes the cast member Fog the transition
for the frame that Lingo is currently recording:
-- Lingo syntax
_movie.frameTransition = member("Fog")
// JavaScript syntax
_movie.frameTransition = member("Fog");
See also
Movie
front
Usage
member(whichCastmember).modelResource(whichModelResource).front
Description
3D
model resource property; indicates whether the side of the box intersected by its -Z axis
#box
is sealed (
) or open (
TRUE
The default value for this property is
790
Chapter 14: Properties
).
FALSE
.
TRUE
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