MACROMEDIA DIRECTOR MX 2004-DIRECTOR SCRIPTING Reference page 816

Director scripting reference
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isVRMovie
Usage
-- Lingo syntax
memberOrSpriteObjRef.isVRMovie
// JavaScript syntax
memberOrSpriteObjRef.isVRMovie;
Description
QuickTime cast member and sprite property; indicates whether a cast member or sprite is a
QuickTime VR movie that has not yet been downloaded (
sprite isn't a QuickTime VR movie (
Testing for this property in anything other than an asset whose type is #quickTimeMedia
produces an error message.
This property can be tested but not set.
Example
The following handler checks to see if the member of a sprite is a QuickTime movie. If it is, the
handler further checks to see if it is a QTVR movie. An alert is posted in any case.
-- Lingo syntax
on checkForVR(theSprite)
if sprite(theSprite).member.type = #quickTimeMedia then
if sprite(theSprite).isVRMovie then
_player.alert("This is a QTVR asset.")
else
_player.alert("This is not a QTVR asset.")
end if
else
_player.alert("This is not a QuickTime asset.")
end if
end
// JavaScript syntax
function checkForVR(theSprite) {
var memType = sprite(theSprite).member.type;
if (memType = "quickTimeMedia") {
var isType = sprite(theSprite).isVRMovie;
if (isType = 1) {
_player.alert("This is a QTVR asset.");
} else {
_player.alert("This is not a QTVR asset.");
} else {
_player.alert("This is not a QuickTime asset.");
}
}
}
816
Chapter 14: Properties
).
FALSE
), or whether the cast member or
TRUE

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