Parameters
frameNameOrNum
playhead branches, or an integer that specifies the number of the frame to which the playhead
branches.
Optional. A string that specifies the movie that contains the frame specified by
movieName
frameNameOrNum
must also specify the path.
movieName
Example
This statement sends the playhead to the marker named start:
-- Lingo syntax
_movie.go("start")
// JavaScript syntax
_movie.go("start");
This statement sends the playhead to the marker named Memory in the movie named
Noh Tale to Tell:
-- Lingo syntax
_movie.go("Memory", "Noh Tale to Tell")
// JavaScript syntax
_movie.go("Memory", "Noh Tale to Tell");
The following handler tells the movie to loop in the current frame. This handler is useful for
making the movie wait in a frame while it plays so the movie can respond to events.
-- Lingo syntax
on exitFrame
_movie.go(_movie.frame)
end
// JavaScript syntax
function exitFrame() {
_movie.go(_movie.frame);
}
See also
downloadNetThing, goLoop(),
goLoop()
Usage
-- Lingo syntax
_movie.goLoop()
// JavaScript syntax
_movie.goLoop();
Description
Movie method; sends the playhead to the previous marker in the movie, either one marker back
from the current frame if the current frame does not have a marker, or to the current frame if the
current frame has a marker.
Required. A string that specifies the marker label of the frame to which the
. This value must specify a movie file; if the movie is in another folder,
Movie
goLoop()
349
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