MACROMEDIA DIRECTOR MX 2004-DIRECTOR SCRIPTING Reference page 1072

Director scripting reference
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useFastQuads
Usage
-- Lingo syntax
_movie.useFastQuads
// JavaScript syntax
_movie.useFastQuads;
Description
Movie property; determines whether to use faster (
calculation operations. Read/write.
When set to
TRUE
quads calculations are good for simple rotation and skew sprite effects.
When set to
FALSE
visually pleasing results when using quads for distortion and other arbitrary effects.
Simple sprite rotation and skew operations always use the fast quad calculation method, regardless
of this setting. Setting
simple operations.
Example
This statement tells Director to use its faster quad calculation code for all quad operations
in the movie:
-- Lingo syntax
_movie.useFastQuads = TRUE
// JavaScript syntax
_movie.useFastQuads = true;
See also
Movie
useHypertextStyles
Usage
-- Lingo syntax
memberObjRef.useHypertextStyles
// JavaScript syntax
memberObjRef.useHypertextStyles;
Description
Text cast member property; controls the display of hypertext links in the text cast member.
When
useHypertextStyles
and the pointer (cursor) changes to a pointing finger when it is over a link.
Setting this property to
1072
Chapter 14: Properties
, Director uses a faster, less precise method for calculating quad operations. Fast
, Director uses the slower, default quad calculation method that provides more
to
useFastQuads
is
, all links are automatically colored blue with underlines,
TRUE
turns off the automatic formatting and pointer change.
FALSE
) or slower (
TRUE
will not result in an increase in the speed of these
TRUE
, default) quad
FALSE

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