unLoad() (Movie)
Usage
-- Lingo syntax
_movie.unLoad({intFromFrameNum} {, intToFrameNum})
// JavaScript syntax
_movie.unLoad({intFromFrameNum} {, intToFrameNum});
Description
Movie method; removes the specified preloaded movie from memory.
This command is useful in forcing movies to unload when memory is low.
You can use a URL as the file reference.
If the movie isn't already in RAM, the result is -1.
Parameters
intFromFrameNum
unload from memory.
intToFrameNum
unload from memory.
Example
The following statements unload frames 10 through 25 from memory.
-- Lingo syntax
_movie.unLoad(10, 25)
// JavaScript syntax
_movie.unLoad(10, 25);
See also
Movie
unLoadMember()
Usage
-- Lingo syntax
_movie.unLoadMember({memberObjRef})
_movie.unLoadMember(fromMemberNameOrNum, toMemberNameOrNum)
// JavaScript syntax
_movie.unLoadMember({memberObjRef});
_movie.unLoadMember(fromMemberNameOrNum, toMemberNameOrNum);
Description
Movie method; forces Director to clear the cast members used in a specified frame from memory.
Director automatically unloads the least recently used cast members to accommodate
methods or normal cast library loading.
•
When used without an argument, the
members in all the frames of a movie.
Optional. An integer that specifies the number of the first frame in a range to
Optional. An integer that specifies the number of the last frame in a range to
method clears from memory the cast
unLoadMember()
preLoad()
unLoadMember()
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