angle (3D)
Usage
member(whichCastmember).modelResource(whichModelResource).\
emitter.angle
Description
3D emitter property; describes the area into which the particles of a particle system are emitted.
A particle system is a model resource whose type is
The primary direction of particle emission is the vector set by the emitter's
However, the direction of emission of a given particle will deviate from that vector by a random
angle between 0 and the value of the emitter's
The effective range of this property is 0.0 to 180.0. The default value is 180.0.
Example
This statement sets the angle of emission of the model resource named mrFount to 1, which
causes the emitted particles to form a thin line.
member("fountain").modelResource("mrFount").emitter.angle = 1
See also
emitter,
direction
angle (DVD)
Usage
-- Lingo syntax
dvdObjRef.angle
// JavaScript syntax
dvdObjRef.angle;
Description
DVD property; returns the number of the current camera angle. Read/write.
The returned number is an integer.
Example
This statement returns the number of the current camera angles:
-- Lingo syntax
put(member(1).angle)
// JavaScript syntax
put(member(1).angle);
See also
DVD
angle
-- 1
// 1
.
#particle
property.
property.
direction
angle (DVD)
633
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