MACROMEDIA DIRECTOR MX 2004-DIRECTOR SCRIPTING Reference page 933

Director scripting reference
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specifies the Director built-in software renderer that works with both Macintosh
#software
and Windows platforms.
specifies that the most suitable renderer should be chosen. This is the default value for
#auto
this property.
The value set for this property is used as the default for the Renderer Services object's
property.
renderer
This property differs from the
preferred3dRenderer
getRendererServices()
used by the movie.
Shockwave Player users have the option of specifying the renderer of their choice using the 3D
Renderer context menu in Shockwave Player. If the user selects the "Obey content settings"
option, the renderer specified by the
draw the movie (if available on the user's system), otherwise, the renderer selected by the user
is used.
Example
This statement allows the movie to pick the best 3D renderer available on the user's system:
-- Lingo syntax
_movie.preferred3dRenderer = #auto
// JavaScript syntax
_movie.preferred3dRenderer = "auto";
See also
getRendererServices(), Movie,
preLoad (3D)
Usage
member(whichCastmember).preload
memberReference.preload
Description
3D property; allows you to get or set whether data is preloaded before playing (
streamed while playing (
value is
.
FALSE
In Director, setting the
before playback starts. In Shockwave Player, setting the
member to begin streaming when the movie starts playing. Before perfoming any Lingo
operations on a 3D cast member that is streaming, be sure to check that the cast member's
property has a value greater than or equal to 2.
Example
This statement sets the
externally linked media to stream into PartyScene during playback:
ember("PartyScene").preload = FALSE
member("3D world").preload
getRendererServices()
specifies the preferred renderer to use, whereas the
object's
property indicates what renderer is actually being
renderer
renderer
renderer
). This property can be used only with linked files. The default
FALSE
property to
preLoad
TRUE
property of the cast member PartyScene to
preload
object's
renderer
or
preferred3DRenderer
causes the cast member to load completely
property to
preLoad
property in that the
property is used to
), or is
TRUE
causes the cast
TRUE
state
, which allows
FALSE
preLoad (3D)
933

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