•
depthBufferDepth
•
colorBufferDepth
but not set.
•
is a linear list of modifiers available for use by models in 3D cast members. Possible
modifiers
values include
,
#sds
#inker
•
is a linear list of primitive types available for use in the creation of new model
primitives
resources. Possible values include
third-party Xtra-based primitive types. This property can be tested but not set.
Note: For more detailed information about these properties, see the individual property entries.
Parameters
None.
See also
renderer, preferred3dRenderer, active3dRenderer,
getStreamStatus()
Usage
getStreamStatus(netID)
getStreamStatus(URLString)
Description
Function; returns a property list matching the format used for the globally available
tellStreamStatus
contains the following strings:
#URL
#state
#bytesSoFar
#bytesTotal
#error
For example, you can start a network operation with
getStreamStatus()
Parameters
Required. A network operation that represents the stream of text to operate on.
netID
indicates the bit depth of the hardware output buffer.
indicates the bit depth of the color buffer. This property can be tested
,
#collision
#bonesPlayer
, and third-party Xtra-based modifiers. This property can be tested but not set.
#sphere
function that can be used with callbacks to sprites or objects. The list
String containing the URL location used to start the network operation.
String consisting of Connecting, Started, InProgress, Complete, "Error", or
"NoInformation" (this last string is for the condition when either the net ID is so old
that the status information has been dropped or the URL specified in
was not found in the cache).
Number of bytes retrieved from the network so far.
Total number of bytes in the stream, if known. The value may be 0 if the HTTP
server does not include the content length in the MIME header.
String containing "" (
EMPTY
successfully, or an error code if the download ended with an error.
.
,
#keyframePlayer
,
,
,
#box
#cylinder
rendererDeviceList
) if the download is not complete, OK if it completed
getNetText()
,
,
,
#toon
#lod
#meshDeform
,
, and
#plane
#particle
URLString
and track its progress with
getStreamStatus()
,
345
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