removeOverlay
Usage
member(whichCastmember).camera(whichCamera).removeOverlay(index)
Description
3D command; removes the overlay found in a specified position from the camera's list of overlays
to display.
Parameters
Required. Specifies the index position of the overlay in the list of overlays.
index
Example
The following statement removes the third overlay from the list of overlays for the camera being
used by sprite 5. The overlay disappears from the Stage.
sprite(5).camera.removeOverlay(1)
See also
overlay
removeScriptedSprite()
Usage
-- Lingo syntax
spriteChannelObjRef.removeScriptedSprite()
// JavaScript syntax
spriteChannelObjRef.removeScriptedSprite();
Description
Sprite Channel method; switches control of a sprite channel from script back to the Score.
Parameters
None.
Example
The following statement removes the scripted sprite from sprite channel 5:
-- Lingo syntax
channel(5).removeScriptedSprite()
// JavaScript syntax
channel(5).removeScriptedSprite();
See also
makeScriptedSprite(),
Sprite Channel
removeScriptedSprite()
505
Need help?
Do you have a question about the DIRECTOR MX 2004-DIRECTOR SCRIPTING and is the answer not in the manual?
Questions and answers