Random Weighting Parameters - Ties; Associated Parameters - Korg KRONOS SGX-2 Parameter Manual

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Random Weighting Parameters - Ties

The Random Weighting Parameters - Ties are made
available when at least one step in the Rhythm Pattern
contains a Random Tie. Whenever this step is encountered in
playing through the pattern and a random choice must be
made, the likelihood of a tie occurring can be favored by the
use of a weighting table.
Ties-Random Factor
Controls the degree of slope to the Weighting Curve. 0 = a
Linear Curve with any Weighting Curve. Negative values
not only invert but rotate the curve. When the value is +99,
the choices are "locked" to no ties whatsoever; when the
value is -99, the choices are "locked" to ties always (and the
effect is the same as if absolute ties were selected). For more
information, see "Random Weighting Curves" on page 1104.
Ties-Weighting Curve
0: Exponential
1: Logarithmic
2 different shapes are available, which affect the likelihood
of a tie occurring when a random choice is made. For more
information, see "Random Weighting Curves" on page 1104.

Associated Parameters

Rhythm Multiplier
Multiplies the selected Rhythm Pattern by the percentage.
Useful for poly-rhythmic and fractal effects, such as using
the same Rhythm Pattern at different multiplications. For
example, if a Pattern is {16th, 8th, 8th}, then using a
"Rhythm Multiplier" of 50% changes it to {32nd, 16th,
16th}; using a "Multiplier" of 200% changes it to {8th,
Quarter, Quarter}; using a "Multiplier" of 136% changes
it to {8th triplet, Qtr triplet, Qtr triplet}; and using a
"Multiplier" of 150% changes it to {dotted 8th, dotted Qtr,
dotted Qtr}.
Straight Multipliers
0: 25%
2: 100%
1: 50%
3: 200%
Selects from a quantized set of "straight" values for the
Rhythm Multiplier field. In other words, when applied to a
Rhythm Pattern containing values such as 16th notes, the
resulting rhythmic values will be straight values such as 8th
notes, quarter notes, etc.
[–99...+99]
[0, 1]
[1...800 (%)]
[0...5]
4: 400%
5: 800%
Rhythm Group Random Weighting Parameters - Ties
0: Exponential
With a positive Factor (+), choices will be exponentially
weighted towards rhythm values more often. With a
negative Factor (-), choices will be exponentially weighted
towards ties more often.
1: Logarithmic
With a positive Factor (+), choices will be logarithmically
weighted towards the rhythm values more often. With a
negative Factor (-), choices will be logarithmically
weighted towards the ties more often.
Note: While exponential and logarithmic curves may seem
to have a similar shape, they have slight differences which
can affect the outcome of the random choices. For more
information, see "Random Weighting Curves" on page 1104.
A Factor of 0 with any shaped curve yields a linear table
(straight diagonal line), and a random tie or a rhythm
value in the pool will have an equal chance of getting
chosen.
The following table summarizes the effect of the various
Weighting Curves and the Factor field on random ties:
Values that receive priority:
Weighting
Curve
+ (positive)
Exp/Log
less ties
Straight/Trip Mults
0: 25%
4: 100%
1: 34%
5: 136%
2: 50%
6: 200%
3: 68%
7: 272%
Selects from a quantized set of "straight & triplet" values for
the Rhythm Multiplier field. In other words, when applied to
a Rhythm Pattern containing values such as 16th notes, the
resulting rhythmic values will be straight values such as 8th
notes, quarter notes, etc. or various triplet values.
Strt/Dot/Trip Mults
0: 25%
4: 68%
1: 34%
5: 75%
2: 37%
6: 100%
3: 50%
7: 136%
Selects from a quantized set of "straight, triplet & dotted"
values for the Rhythm Multiplier field. In other words, when
applied to a Rhythm Pattern containing values such as 16th
notes, the resulting rhythmic values will be straight values
such as 8th notes, quarter notes, etc., various triplet values,
or various dotted values.
Factor
– (negative)
more ties
[0...10]
8: 400%
9: 544%
10: 800%
[0...15]
8: 150%
12: 400%
9: 200%
13: 544%
10: 272%
14: 600%
11: 300%
15: 800%
1059

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