Basic Concepts; Names And Concepts You Should Know - Maschine mikro User Manual

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2

Basic Concepts

This chapter will reintroduce you to MASCHINE's main elements and terminology and explain
how they relate to one another. You will also learn how to set up your audio interface and how
to connect MIDI devices.
Before reading this chapter it is strongly recommended that you read the MASCHINE Get-
ting Started first.
2.1

Names and Concepts You Should Know

We will start with a list defining the most important concepts and names.
Browser
The Browser is the front end for accessing all the elements of your MASCHINE Projects:
Projects, Groups, Sounds, instruments and effect presets, and Samples. Each of these can be
stored and tagged in a way that allows you easy access to all of them. MASCHINE's factory
library is already completely tagged, as well as factory libraries of any Native Instruments prod-
ucts installed on your computer. You can also import your own files to the Library and tag them
as well. To learn more about the Browser, please read chapter
Project
A Project contains all data needed for a song: Groups with their Patterns, all Scenes and all
settings, modulation, effects, routings, Sounds and Samples. It's like a snapshot of the entire
state of MASCHINE. Please read the MASCHINE Getting Started for a complete overview of
the MASCHINE Project structure.
Sound
Sounds are the building blocks of all sound content in MASCHINE. A Sound is made up of any
number of Plug-ins. Each Sound of the selected Group is mapped to one of the 16 pads on the
hardware controller, so you can play the Sounds by pressing the pads. Refer to chapter
Managing Sounds, Groups, and Your Project
Browser.
↑3,
for more information on Sounds.
Basic Concepts
Names and Concepts You Should Know
↑4,
MASCHINE MIKRO - Manual - 27

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