Toshiba STRATA DK24 Manual page 309

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PROGRAMMINGPROCEDURES-INSTRUCTIONSKXTEMRECORDS
SiCTlON 200-096-302
FEBRUARY1991
2. Digitaltelephones
with PDIU-Dls
thatmusi
access
modems
from a pool require
a
m
button assigned
in
Program 39.
3. PDKU/PDIlJ-DS
ports that are connected
to
modems in the modern pool should be set with
LEDs 01, 02, 03, and
04
"0N"in
Program 20.
4. If a modem
connected
to PDIU-DS
is
connected
to a telephone
network
CO
line, instead
of a PSTU or PESU station
port,
Program 21
should
not be used.
5.
Use
Program
22 to assign modem/PDIU-
DS station
a hunt sequence.
NOTE:
DlUs can be connected
to ports associated
with PDKU circuits
1 - 7.
Program
22-Data Interface Unit (DIU) Station
Hunting:
If a DIU station (printer, modem, etc.) is
busy, data station hunting allows the data call to that
station to hunt to an alternate DIU station assigned
in this program. if the hunted DIU station is busy, the
system will ring the next "hunt-to" station, and so on.
If all DIU stations in the "hunt-to"sequence
are busy,
then the data caller will receive a busy tone. It is
recommended
that all PDIU-DSPDKU
station ports
grouped
in a modem
pooling or printer pooling/
server configuration
be placed into a hunt-sequence
arrangement
with
Program 22. Program
22 applies
to PDIU-DS and PDIU-DI data stations.
NOTE:
When a PDIU-DSis
connected
to a modem(s)
assigned
to the system modem
pool in
Pro-
gram
21, modem
hunting
is automatic
when
the user presses
the DATA button to transfer
a CO line call to a modem;
however,
if the
user dials the modem's
PDIU-DS's
station
number,
modem
hunting
will follow the hunt
sequence
specified
in
Program 22.
Program 28-DSS
Console/Attendant
Elec-
tronic
Telephone
and DDSS Console/
Attendant
Digital
Telephone
Assign-
ments:
Up to four DDSS
consoles,
or four
DSS consoles,
or any combination
of the
two types of consoles
up to four may be in-
stalled.
A DDSS console
must be connected
to circuit 8 of a PDKU,
and a DSS console
must be connected
to circuits
7 and 8 of a
PEKU. The telephone
connected
to circuit 1 of
the PCB supporting
a console
is designated
as an Attendant
telephone.
Consoles
and
telephones
are numbered
1 w 4 as they are
installed
from
the
lowest
to highest
slot
number.
For example,
if a PEKU
in slot 01
had a DSS console
connected
to circuits
7
and
8, then
the
DSS
console
would
be
DSS
console
#I
and
the
electronic
tele-
phone
would be Attendant
telephone
#I. Be-
cause more than one console can be assigned to
an attendant telephone, the detailed arrangement
must be programmed.
Initialized data assigns one
console
to one attendant
telephone,
both con-
nected to the same PDKU or PEKU PCB.
NOTES:
1. DDSS
consoles
and digital
telephones
are only available
with
Release 3.
2. DSS console
#4 is not available
with the
PCTUS
PCB.
Program 29-DSS Console Button Assignments:
The buttons
on the DDSS and DSS consoles
may be flexibly assigned asmbuttons,
CO line
buttons,
or speed dial buttons.
The standardly
equipped
Night Transfer and All Call buttons may
be changed
to one of these three types, but not
vice versa. Station speed dial buttons assigned
to a DDSS or DSS console share the associated
Attendant
digital or electronic telephone's
speed
dial memory.
The personal speed dial numbers
of the DSSDDSS
circuit port(s) are not available.
Initialized
data assigns
the 60 buttons
to be
stations 200 N 257, All Call and Night Transfer.
Each of the four possible consoles can be inde-
pendently
programmed.
Program 30-Station
Class of Service:
l
Privacy
Override,
LED
19-Privacy
Override
allows a station to enter into and
overhear
an existing CO line conversation
by pressing
a common
CO line button.
A
maximum
of two stations
may override
an
existing
"station
to CO line" conversation.
A warning tone may be setpptionally-see
Program 10-2.
The choice
is for which
station
is allowed
to override
calls with
2-9

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