Out-Of-Sequence Cues - ETC ION Operation Manual

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Out-of-Sequence Cues

An out-of-sequence cue is any cue that is played back in one of the following ways:
• Cue is executed using a [Go To Cue] command.
• Cue is executed by a link instruction.
• Cue is loaded into a fader's pending file.
• Cue is re-executed using [Assert] & [Load] or is asserted from the command line.
Generally, when an out-of-sequence cue is executed, the entire contents of the cue will be played
back (move instructions and tracked values).
For Example:
Cue 1 sets channel 1 to full. That value is tracked forward until cue 10. The programmer
plays back cue 1 on fader 1. Then the programmer sets channel 1's intensity to 50%
manually. If she executes cue 2, channel 1 remains at 50%, as it is a channel parameter
that is not receiving a move instruction from the incoming cue.
However, if she presses [Go to Cue] [5] [Enter] (an out-of-sequence execution), even
though the value for channel 1 in Cue 5 is a tracked value, channel 1 will fade from the
manual value of 50%, to full in the Go-to-cue time.
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Ion Operations Manual

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