Appendix B Multi-Console And Synchronized Backup; Overview - ETC ION Operation Manual

Lightning control console
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Appendix B
Multi-console and Synchronized
Backup

Overview

This appendix outlines the procedures required to use multiple Ion/Eos control devices (such as an
Ion console, Eos console, Remote Processor Unit (RPU), Remote Video Interface (RVI), or PC with
client dongle) simultaneously on a network. It outlines the setup, configuration, and behavior that is
entailed in an Ion multi-console scenario.
Ion multi-console functionality is also used to provide synchronized backup of your show while
running multiple Ion devices on the network.
D e f i n i t i o n o f t e r m s
Familiarize yourself with these terms prior to setting up a multi-console system.
N o t e :
• Primary - When an Ion is configured as a primary, other Ion devices can connect and
synchronize with it. If using a backup processor, the primary is the Ion that will be backed up.
Only Ion/Eos consoles and RPUs can be set to primary. By default, all Ion consoles will start
up as a primary.
• Backup - This Ion is capable of taking control of the system if the primary fails. You may input
data and run your show from a backup. There can only be one backup in an Ion network and
you must specify which primary it is backing up. Only Ion/Eos consoles and RPUs can be set
to backup.
• Client - Any online Ion that is not the primary or backup is a client. Client data is sent and
received over the network, and clients will synchronize with a designated primary.
• Offline - Any Ion controller that is disconnected from the Ion network. Changes to show data
performed on an offline Ion will not affect the rest of the Ion network or the lighting system.
• Master - The Ion that is currently sending control data to the lighting system is the master. In
most circumstances this is also the primary. Should a primary fail and a backup takes control,
then the backup will be acting as the master.
• Tracking - Any console that is synchronized with a master is tracking. Once a backup takes
control it becomes a master and is no longer tracking.
• User - A user is an Ion defined by a user ID. If it has a unique user ID, the Ion will operate
separate from other Ion devices on the network, but would still track show data. If it shares a
user ID, Ion will synchronize with like IDs. See
• System - One primary Ion, one backup Ion, and (if available) multiple clients synchronized
together.
B
Multi-console and Synchronized Backup
Ion consoles, Eos consoles, RVIs, RPUs, or a PC running Eos with a client dongle
may all be considered active units on an Ion network. For the sake of brevity, the
term "Ion" is used to represent any and all of these options in the following
descriptions.
User ID and multi-console features, page
310.
307

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