Native Instruments Maschine Jam Manual page 159

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Glossary
Sound
Sounds are the building blocks of all sound content in MASCHINE. They are organized into
Groups that can hold up to 16 Sounds each. Sounds can be played directly from the pads on
your controller. A Sound can be loaded with Plug-ins of various types (sound source or effect,
Internal or External, etc.).
Step
Steps are elementary time blocks. They are notably used to apply quantization or to compose
Patterns from your controller in Step Mode. All steps together make up the Step Grid. In the
software's Pattern Editor, steps are visualized by vertical lines. You can adjust the step size,
e.g., to apply different quantization to different events or to divide the Step Grid into finer
blocks to edit your Pattern more precisely.
Step Grid
The Step Grid is a set of parallel lines that divide the Pattern into steps. By changing the reso-
lution of the Step Grid (i.e. the step size), you can adjust the note values at which you can
quantize your Pattern and the number of steps available in Step Mode on your controller.
Step Mode
In Step Mode, your controller can be used as a traditional step sequencer, where each of the
click-pads represent a step in the Step Grid. Just as on classical drum machines, a light repre-
senting the sequence runs from left to right, highlighting each step during playback. Select a
Sound and put events at chosen steps in the sequence by pressing the corresponding pads. By
repeating the process Sound by Sound you build up the whole Pattern.
The secondary function of Step Mode; Piano Roll Mode provides a more convenient method
way of working with melodic content by turning the 8x8 click-pad matrix in a step sequencer
that allows you to enter events with pitch and time as well as constraining notes to a selected
scale.
Swing
The Swing parameter allows you to shift some of the events in your Pattern to create a shuf-
fling effect.
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