All an exact duplicate of the Pattern will be copied. The copied Pattern will replace any
→
Pattern previously loaded in the target slot.
You will notice that once you have pasted the Pattern, the target slot starts to blink, indicating
that it is ready to be pasted again to additional Pattern slots: Therefore, to duplicate a Pattern
more than once, once you have pressed the source button you only have to press all the de-
sired target click-pads in a row.
If your Project contains more than eight Groups, use the left and right arrows of the D-
pad to access other Group banks.
Instead of holding DUPLICATE, you can also pin the Duplicate Mode by pressing
PLICATE
+
SONG
Duplicate Mode until you press
and Mode Pinning
6.5
Saving Your Project
You can save your Project at any time by initiating the Save command directly from MA-
SCHINE JAM.
To save your Project using the MASCHINE JAM:
1.
Press
SHIFT
+
G
(SAVE).
⇨
A message will appear on MASCHINE software. Since our current Project was not saved
yet, MASCHINE asks you to name it before saving. A Save Project As... dialog opened and
is waiting for your input.
2.
On your computer keyboard, type a name (e.g., "My Project") in the field and press [En-
ter] to confirm.
Your Project is now saved on your hard disk. Should you close MASCHINE or open anoth-
→
er Project, you will still be able to open this Project later.
[PIN]. You can then release DUPLICATE: Your controller will stay in
DUPLICATE
again. See section
for more information.
+
Recording and Editing Patterns
DU-
↑4.3, Controller Modes
MASCHINE JAM - Manual - 112
Saving Your Project