Chapter 5: Plugging into a Target System
Configuring the Emulator for In-Circuit Operation
your actual target. This is because an area mapped as emulation memory will
always terminate with 0 wait states, even if it overlays an address where your target
system inserts wait states. Interlocking DTACKs will ensure that the emulation
memory accesses have the same number of wait states as your target memory.
In the worst case scenario, where you should, but do not, interlock DTACKs, reads
or writes to your target memory will fail. This can happen if your target system
DTACK circuitry gets confused when the emulator fails to "wait" for your target
system to assert DTACK.
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