Chapter 6: Graphics Engine Overview; Protocol Options - High End Systems DL.3 User Manual

Digital light with collage generator™ software
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Chapter 6:
Graphics Engine Overview
DL.3, DL.2, and Axon Media servers all use the same graphic engine
software to control content selection, playback, and 3-D Object and Global
manipulation.

Protocol Options

You can use one of two Protocol Versions to control DL.3 and DL.2 fixtures, and Axon media
servers. Both versions provides individual and composite control for multiple graphic objects.
Version 1 maintains the original channel range for DL.3, DL.2 fixtures or Axon media servers
and offers compatibility with legacy shows.
Version 2 adds an additional 27 channels of control with:
• Five banks of Global Effects instead of three in Version 1
• Eight channels of Global Framing Shutters
• Expanded Collage adjustments with 16-bit control of X, Y and Z scaling
• Global spherical mapping control
• An additional bank of Graphic Effects
Both Protocol versions include multiple new effects and can control up to nine Graphic Objects
layers on DL.3 fixtures and Axon media servers.
NOTE: DL.2 fixtures and the early Axon units are limited to four Graphic
Object layers of control.
You can adjust the "footprint" of the fixture on a DMX link with the protocol you choose and by
implementing only the number of 3-D objects you need.
You select the protocol level in the fixture's onboard menu system for DL.3 and DL.2 fixtures or
through the CMA for both fixtures and Axon media servers (see Viewing Server Configuration on
page 278).
Appendix A: DMX Protocol on page 321 has a detailed listing of all the parameters for all media
servers and they are discussed in more detail in the following chapters.
DL.3 Digital Light User Manual
59

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