High End Systems DL.3 User Manual page 358

Digital light with collage generatorâ„¢ software
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APPENDIX A
DMX Protocol
Parameter
Fuzzifier. Mod1 = Horizontal distance, Mod2 = vertical
distance, Mod3 = fuzz decay
Drop Shadow. Mod1 = horizontal size, Mod2 = vertical
size, Mod3 = shadow opacity
Zoom Blur. Mod1 = horizontal position center,
Mod2 = vertical position center, Mod3 = zoom
Chroma Shift. Mod1 = horizontal shift, Mod2 = vertical
shift, Mod3 = Scale
ShakeNBake. Mod1 = horizontal shake, Mod2 = vertical
shake, Mod3 = Scale
Slats, Vertical. Mod1 = number, Mod2 = displacement,
Mod3 = fade
Slats, Horizontal. Mod1 = number,
Mod2 = displacement, Mod3 = fade
Reserved. Defaults to effect mode = 0
Downward Vertical Streaks. Mod1 = start position,
Mod2 = streak angle, Mod3 = fade
Gaussian Blur. Mod1 = sample distance, Mod2 = filter
pass number, Mod3 = curve shape
Sharpen. Mod1 = sample distance, Mod2 = number of
Global
filter passes, Mod3 = sharpen scale
Effect Mode
Flip, Mod1 = flip horizontally, Mod2 = flip vertically,
1, 2, 3, 4 & 5
Mod3 = not used
UV to Gray. Mod1 = U coordinate, Mod2 = V coordinate,
Mod3 = Tolerance
UV to Transparent. Mod1 = U coordinate, Mod2 = V
coordinate, Mod3 = Tolerance
UV Select to Transparent. Mod1 = U coordinate,
Mod2 = V coordinate, Mod3 = Tolerance
HS to Gray. Mod1 = H coordinate, Mod2 = S coordinate,
Mod3 = Tolerance
HS to Transparent. Mod1 = H coordinate, Mod2 = S
coordinate, Mod3 = Tolerance
HSSelect to Transparent. Mod1 = H coordinate,
Mod2 = S coordinate, Mod3 = Tolerance
Texture Shift. Mod1 = horizontal shift, Mod2 = vertical
shift, Mod3 = colors and scale
Lens Grid. Mod1 = magnification, Mod2 = edge shading,
Mod3 = number of lenses
Edge Detect BW2. Mod1 = Sample distance,
Mod2 = edge threshold comparison, Mod3 = detected
edge scaler
332
Description
DMX Value
Default
Dec.
%
Dec. %
57
58
59
60
61
62
63
64-79
80
81
82
NA
0
83
84
85
86
87
88
89
90
91
92
DL.3 Digital Light User Manual
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