DMX
Effect Mode Name/Description
Value
ShakeNBake introduces a random vibration
61
effect
Slats, Vertical renders the image in offset
62
vertical slats
Slats, Horizontal renders the image in offset
63
horizontal slats
Downward Vertical Streaks "pulls" the image
80
down
81
Gaussian Blur
82
Sharpen
83
Flip
UV to Gray turns everything in the image gray
84
except for a selected UV chroma coordinate
UV to Transparent turns the image transparent
85
except for a selected UV chroma coordinate.
UV Select to Transparent turns only a selected UV
86
chroma coordinate in the image transparent
HS to Gray retains selected hue and saturation,
87
and turns everything else gray.
HS to Transparent retains selected hue and
88
saturation, and turns everything else transparent.
HS Selected To Transparent makes selected hue
89
and saturation transparent with the rest of the
image unchanged
Texture Shift shifts texture coordinate by color
90
value.
91
Lens Grid views texture through grid of lenses
Edge Detect, BW2 creates a pencil line drawn
92
effect
Film Burn/Unburn create a burn pattern on the
93
image
94
Film Noise creates an "aged" film effect
Particle System 1 converts image to a particle
95
pattern
DL.3 Digital Light User Manual
Adjustments
Modifier 1
Modifier 2
Horizontal
Vertical
Shake
Shake
Number
Vertical
Displacement
of Slats
Number
Horizontal
Displacement
of Slats
Streak
Vertical Start
Position
Angle
Sample
Number of
Filter Passes
Distance
Sample
Number of
Distance
Filter Passes
Horizontal
Vertical
Flip
Flip
U Coordinate
V Coordinate
U Coordinate
V Coordinate
U Coordinate
V Coordinate
Hue
Saturation
Coordinate
Coordinate
Hue
Saturation
Coordinate
Coordinate
Hue
Saturation
Coordinate
Coordinate
Horizontal
Vertical
Shift
Shift
Magnification
Edge Shading
Sample
Edge Threshold
Distance
Comparison
Burn/Unburn
Film
Rate
Blackening
Push to Sepia
Noise Rate
add Jitter
Emitter
Trail
Type
Length
CHAPTER 11
Global Functions
Modifier 3
Scale
Fade from
Normal to Slats
Fade from
Normal to Slats
Fade from
Normal to
Streak
Scales the
Effect
Scales the
Sharpen Effect
Not Used
Tolerance
Tolerance
Tolerance
Tolerance
Tolerance
Tolerance
Color
and Scale
# of Lenses
Detected
Edge Scaler
Burn
Pattern
Noise Level
Particle
Acceleration
119
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