High End Systems DL.3 User Manual page 374

Digital light with collage generatorâ„¢ software
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APPENDIX A
DMX Protocol
Parameter
Transparent Color Invert, Coarse. Select key color.
Mod1 = red, Mod2 = green, Mod3 = blue
Scan Line. Mod1 selects scan line as texture, Mod2
fades from original image to converted image, Mod3 not
used, reserved
Transparent Wipes. Mod1 = width of transparent area,
Mod2 = center of transparent area,
Mod3 = transparency mode
Pixel Twist. Mod1 = x twist center, Mod2 = y twist
center, Mod3 = direction and amount of twist
Picture-in-Picture. Mod1 = x subpicture center,
Mod2 = y subpicture center, Mod3 = subpicture size
Magnifying Lens. Mod1 = x lens center, Mod2 = y lens
center, Mod3 = lens size
Magnifying Lens 2. Mod1 = x lens center, Mod2 = y lens
center, Mod3 = lens size
Cartoon Edge. Mod1 = Edge Color, Mod2 = Contrast,
Mod3 = Edge detection sensitivity
Color DeConverge. Mod1 = Moves red up,
Mod2 = Moves green down and right, Mod3 = Moves
Graphic
blue down and left
Effect Mode
Horizontal Mirror. Mod1 = mirror center, Mod2 and
1, 2 & 3
Mod3 not used
RGB Swap to BGR. Mod1 = red, Mod2 = green,
Mod3 = blue
RGB Swap to RBG. Mod1 = red, Mod2 = green,
Mod3 = blue
RGB Swap to GRB. Mod1 = red, Mod2 = green,
Mod3 = blue
Colorize Gray Scale maps pixel intensity to color.
Mod1 = Color Scheme selection, Mod2 = Zero intensity
point in color scheme, Mod3 = Fading
Intensity key turns pixels of selected intensity
transparent. Mod1 = Color Scheme, Mod2 = Intensity
bandwidth, Mod3 = Transparency
Raindrop effect. Mod1 controls size/speed, Mod2 seeds
the random number generator, and Mod3 controls
raindrop rate.
Scale RGB. Mod1 = scale red, Mod2 = scale green,
Mod3 = scale blue. Maximum of Mod1, Mod2 and Mod3
sets overall color range
Tiling on. Mod1 = x-axis tile scale, Mod2 = y-axis tile
scaler, Mod3 = space between lines
348
Description
DMX Value
Default
Dec.
%
Dec. %
31
32
33
34
35
36
37
38
39
NA
0
40
41
42
43
44
45
46
47
48
DL.3 Digital Light User Manual
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