MACROMEDIA FLASH MX 2004-USING FLASH Use Manual page 480

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publish settings 315
publishing templates 329
tag reference 334
templates 330
HTML Alignment publish setting 317
hyperlinks, viewing in Flash Player 39
I
identifiers, assigning to sounds 205
images
exporting 345
importing 131, 132
Import command 132
Import for Runtime Sharing option 71
imported video, formats for 178
importing
bitmap images 138
bitmaps with transparency 132
color palettes 83
embedded video clips 182
FLV files 187
linked QuickTime video 188
sounds 202
sounds for mobile devices 213
importing files
FLV format 349
FreeHand and Fireworks PNG 131
into the current Flash document 132
QuickTime 4 supported formats 134
sequence of files 133
supported formats 133
#include action in multilanguage text 249
indents, text 113
Info panel
instance information in 67
moving objects using 148
Ink Bottle tool 79
input text
creating 108
defined 105
HTML formatting for 121
rich text formatting for 121
input text fields
accessible descriptions for 363
accessible labels for 361
naming for accessibility 361
turning off accessible labels for 363
Insert Blank Keyframe command 172
Insert Keyframe command 172
Insert Target Path button 25
480
Index
instance names
and accessible objects 360
for screens 231
Instance Properties dialog box 62
instances, symbol
behavior, changing 64
behaviors 65
breaking apart 155
color and transparency, changing 63
creating 58
defined 53
Info panel 67
information, getting 67
naming 58
properties, changing 62
renaming 58
selecting 144
swapping 64
unlinking from symbol 67
interlacing
GIF files 320
JPEG files 322
PNG files 323
Internet Explorer 310
J
JPEG files
importing 133
publishing 322
K
kerning 113
keyboard controls
in accessible content 373
keyboard shortcuts
coding in ActionScript 364
creating 364
naming for screen reader 364
option on Accessibility panel 360
Keyframe command 162, 172
keyframes
animation, frame-by-frame 171
associating with sounds 208
creating 162
creating blank 172
dragging in tweened frame sequences 173
duration, extending 172
frame-by-frame animation 171
frames, converting into 172

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