Testing A Quiz; Configuring Learning Interactions - MACROMEDIA FLASH MX 2004-USING FLASH Use Manual

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Testing a quiz

It is important to test a quiz frequently as you add and remove interactions.
To test a quiz:
Select Control > Test Movie.
1.
The quiz appears in the Flash Player window.
Answer the questions as they appear.
2.
When you complete the quiz, close it in the Flash Player window to return to the workspace in
3.
which you edit the document.

Configuring learning interactions

For each of the six interactions, you must enter specific parameters for the quiz to function
properly. A Drag and Drop interaction requires that you specify the Target object and the Drag
object. Each Target object and Drag object is referred to as a distractor. A distractor is simply one
of a series of selectable choices. This term is used for the choices in each of the learning
interactions. For example, with a Multiple Choice learning interaction, you enter the multiple-
choice distractors.
Configuring a Drag and Drop interaction
You can use as many as eight Drag objects and eight Target objects in each Drag and Drop
interaction. Each Drag object can snap to any target named in the Drag and Drop component for
evaluation. Drag objects can also share targets; for example, both Drag 1 and Drag 2 can match
Target 8. You can also specify a target without matching a Drag object to it, which lets you add
incorrect target distractors for evaluation.
Each Target object and Drag object is referred to as a distractor. A distractor is simply one of a
series of selectable choices. This term is used for the choices in each of the learning interactions.
To configure a Drag and Drop interaction:
If you are not using a quiz template, place the learning interaction on the Stage. If you are using
1.
a quiz template, select the frame on the Interactions layer that contains the Drag and Drop
interaction (Frame 2, if you have not added or removed keyframes).
Break the movie clip apart (Modify > Break Apart), display the Component inspector, and then
2.
type the interaction ID and the question. See
on page
393.
In the Drag Object Name column, list the instance names for the Drag objects on the Stage.
3.
Each Drag object must have a unique name. If you add a new Drag object on the Stage, make
sure to enter its name here.
400
Chapter 19: Creating E-learning Content
"Configuring a Learning Interaction component"

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