Changing The Appearance Of A Learning Interaction - MACROMEDIA FLASH MX 2004-USING FLASH Use Manual

Hide thumbs Also See for FLASH MX 2004-USING FLASH:
Table of Contents

Advertisement

Testing to see if a movie clip is broken apart
It is a good idea to check whether a learning interaction is broken apart or still grouped within the
movie clip container.
To verify whether a learning interaction is broken apart:
Select a text field or any other single element of the learning interaction on the Stage.
If a grouped object is selected, the interaction is not broken apart.
If you can select a single text field or another element, then the interaction has been broken
apart and you can proceed with editing.

Changing the appearance of a learning interaction

After you have added a learning interaction to the Stage and broken it apart, you can place and
size most assets the same as you would in any other Flash document. For example, you can extend
text fields so they can accommodate more lines of text, and you can adjust the font, size, color,
and other text properties. However, making changes to certain Flash components, such as
buttons, check boxes, and radio buttons within learning interactions, requires less common
processes. See
"Changing buttons, check boxes, and radio buttons" on page
Changing the images in a graphical learning interaction
For Drag and Drop, Hot Spot, and Hot Object learning interactions, you change the
appearance of the graphic distractors (the selectable choices) in the interaction to suit the
purposes of your course.
To change the images in a graphical learning interaction:
If it has not been broken apart, select the learning interaction movie clip and the select
1.
Modify > Break Apart.
Select the placeholder graphical objects, such as the four placeholder Drag objects and four
2.
placeholder Target objects, and delete them.
To add your own custom Drag object(s), create or import a graphic and convert it to a movie
3.
clip symbol (Modify > Convert to Symbol).
Place an instance of the symbol in the desired location on the Stage. In the Property inspector,
4.
type the name of the movie clip instance, such as DragA, in the Instance Name text box.
In the Component inspector for the interaction, enter the same instance name (such as DragA)
5.
of the movie clip in the appropriate Name text box. The Component inspector should include
only the unique instance names of the movie clips that you're using for the current interaction.
Repeat steps 3–5 for additional graphical objects within the interaction.
6.
Note: The graphics for navigation buttons and for True or False and Multiple Choice interactions are
created using Flash UI components. Only intermediate and advanced users should change these
graphics. For more information, see Chapter 5, "Customizing Components" in Using
Components.You can also resize and slightly modify the appearance of these graphics. See
"Changing buttons, check boxes, and radio
398
Chapter 19: Creating E-learning Content
buttons".
399.

Advertisement

Table of Contents
loading

This manual is also suitable for:

Flash mx 2004 - actionscript

Table of Contents