To copy a library asset by copying and pasting:
Select the asset on the Stage in the source document.
1.
Select Edit > Copy.
2.
Make the destination document the active document.
3.
Place the pointer on the Stage and select Edit > Paste in Center to paste the asset in the center
4.
of the visible work area. Select Edit > Paste in Place to place the asset in the same location as in
the source document.
To copy a library asset by dragging:
With the destination document open in Flash, select the asset in the Library panel in the
1.
source document.
Drag the asset into the Library panel in the destination document.
2.
To copy a library asset by opening the source
With the destination document active in Flash, select File > Import > Open External Library.
1.
Select the source document in the Open As Library dialog box and click Open.
2.
Drag an asset from the source document library onto the Stage or into the library of the
3.
destination document.
Using shared library assets
Shared library assets let you use assets from a source document in multiple destination
documents.You can share library assets in two different ways:
•
For runtime shared assets, assets from a source document are linked as external files in a
destination document. Runtime assets are loaded into the destination document during
document playback—that is, at runtime. The source document containing the shared asset
does not need to be available on your local network when you author the destination
document. However, the source document must be posted to a URL in order for the shared
asset to be available to the destination document at runtime.
•
For shared assets during authoring, you can update or replace any symbol in a document you
are authoring with any other symbol available on your local network. You can update the
symbol in the destination document as you author the document. The symbol in the
destination document retains its original name and properties, but its contents are updated or
replaced with those of the symbol you select.
Using shared library assets can optimize your workflow and document asset management in
numerous ways. For example, you can use shared library assets to share a font symbol across
multiple sites, provide a single source for elements in animations used across multiple scenes or
document, or create a central resource library to use for tracking and controlling revisions.
Working with runtime shared assets
Using runtime shared library assets involves two procedures: First, the author of the source
document defines a shared asset in the source document and enters an identifier string for the
asset and a URL where the source document will be posted.
library in the destination document:
document
Using shared library assets
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