MACROMEDIA FLASH MX 2004-USING FLASH Use Manual page 397

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About managing library assets for learning interactions
When you drag a learning interaction from the Learning Interactions common library to the
Stage, the symbols that comprise the learning interaction are copied from the common library to
the library of the Flash document you are creating. For example, if you copy a Hot Object
learning interaction from the Learning Interactions common library to your document, the
symbols in the following illustration become part of the document library.
If you're using a quiz template, the learning interaction symbols are already included in your
document library.
To manage library assets, it is a good idea to create folders for each graphical interaction and place
the folders within the Assets folder. You can then keep the movie clips associated with the
interaction within the new folder.
Removing a learning interaction from the Timeline
When you remove a learning interaction from the Timeline, it is important to maintain the
sequence of learning interactions. If you remove a frame from the Interactions layer, you also need
to remove it from all other layers.
To remove an interaction from the Timeline:
On the Interactions layer, select the keyframe containing the interaction to be deleted. Shift-
1.
select the same frame number on other layers if you want to also delete those frames.
To delete frames across all layers, do one of the following:
2.
Right-click (Windows) or Control-click (Macintosh) the keyframe and select
Remove Frames.
Select Edit > Timeline > Remove Frames.
Note: Watch the frame count across layers as you add and remove keyframes. Make sure that all
layers end at the same frame number along the Timeline so that the frame count is the same in all
layers.
Including a Flash learning interaction in a document
397

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