MACROMEDIA FLASH MX 2004-USING FLASH Use Manual page 405

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To configure a Hot Spot interaction:
If you are not using a quiz template, place the learning interaction on the Stage. If you are using
1.
a quiz template, select the frame on the Interactions layer that contains the Hot Spot interaction
(Frame 5, if you have not added or removed keyframes).
Break the movie clip apart (Modify > Break Apart), display the Component Inspector, and then
2.
type the interaction ID and the question. See
on page
393.
For each hot spot, select or deselect the Correct option to specify whether the object is
3.
considered a correct or incorrect response when the user clicks it. You can select multiple
correct answers.
You can delete the placeholder instances on the Stage. Place your movie clips on the Stage and
4.
use the Property inspector to give each movie clip the same instance name that you specified in
the Component Inspector.
Adding and removing hot spot distractors
You can include from one to eight distractors (choices) in a Hot Spot learning interaction. You
can change the default number of six distractors by adding more distractors or deleting existing
distrators.
In general, you place the hot spot distractors over another graphic that the user is really intended
to see. You might want to make your hot spot assets semi-invisible during authoring to visualize
this effect. You can do this by turning the alpha effect setting down on each hot spot. The
interaction scripts override this setting at runtime.
To add a hot spot distractor:
Create a movie clip symbol containing the graphics for the distractor object. For example, if you
1.
have an image that will have six hot spots, and you want to add a seventh choice, create a movie
clip of the seventh graphic and place it in the library.
Select the Hot Spot component on the Stage, and then drag the symbol from the Library panel
2.
to the Stage.
In the Property inspector, name the instance. See
3.
on page
409.
Add the instance name to the Component inspector for the hot spot.
4.
The component does the rest of the work automatically at runtime.
To remove a hot spot distractor:
Select the hot spot instance that you want to remove, and delete it from the Stage.
1.
Select the Hot Spot component (to the left of the Stage in the quiz template), and then display
2.
the Component inspector (Window > Development Panels > Component Inspector).
Remove the deleted object's instance name from the list in the Component Inspector.
3.
"Configuring a Learning Interaction component"
"Naming and registering graphic distractors"
Configuring learning interactions
405

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