MACROMEDIA FLASH MX 2004-USING FLASH Use Manual page 153

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To modify a shape with the Envelope modifier:
Select a shape on the Stage.
1.
Note: The Envelope modifier cannot modify symbols, bitmaps, video objects, sounds, gradients,
object groups, or text. If a multiple selection contains any of these, only the shape objects are
distorted. To modify text, first convert the characters to shape objects.
Select Modify > Transform > Envelope.
2.
Drag the points and tangent handles to modify the envelope.
3.
Scaling objects
Scaling an object enlarges or reduces the object horizontally, vertically, or both. You can scale an
object by dragging or by entering values in the Transform panel.
To scale objects by dragging:
Select a graphic object or objects on the Stage.
1.
Select Modify > Transform > Scale.
2.
Do one of the following:
3.
To scale the object both horizontally and vertically, drag one of the corner handles.
Proportions are maintained as you scale. Shift-drag to scale nonuniformly.
To scale the object either horizontally or vertically, drag a center handle.
To end the transformation, click outside the selected object or objects.
4.
Note: When you increase the size of a number of items, those near the edges of the bounding box
might be moved off the Stage. If this occurs, select View > Work Area to see the elements that are
beyond the edges of the Stage.
Rotating objects
Rotating an object turns it around its transformation point. The transformation point is aligned
with the registration point, which defaults to the center of the object, but you can move the point
by dragging it. You can rotate an object by using the Rotate commands, by dragging with the Free
Transform tool, or by specifying an angle in the Transform panel. When you rotate an object by
dragging, you can also skew and scale the object in the same operation. When you rotate an
object using the Transform panel, you can scale the object in the same operation.
Transforming objects
153

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