Chapter 4: Working With Color - MACROMEDIA FLASH MX 2004-USING FLASH Use Manual

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Macromedia Flash MX 2004 and Macromedia Flash MX Professional 2004 provide a variety of
ways to apply, create, and modify colors. Using the default palette or a palette you create, you can
choose colors to apply to the stroke or fill of an object you are about to create, or one already on
the Stage. Applying a stroke color to a shape paints the outline of the shape with that color.
Applying a fill color to a shape paints the interior space of the shape with that color.
When applying a stroke color to a shape, you can select any solid color, and you can select the
style and weight of the stroke. For a shape's fill, you can apply a solid color, gradient, or bitmap.
To apply a bitmap fill to a shape, you must import a bitmap into the current file. You can also
create an outlined shape with no fill by using No Color as a fill, or you can create a filled shape
with no outline by using No Color as an outline. And you can apply a solid color fill to text. See
"Setting text attributes" on page
You can modify stroke and fill attributes in a variety of ways using the Paint Bucket,
Ink Bottle, Eyedropper, and Fill Transform tools, and the Lock Fill modifier for the Brush
or Paint Bucket tools.
With the Color Mixer you can easily create and edit solid colors and gradient fills in RGB and
HSB modes. You can import, export, delete, and otherwise modify the color palette for a file
using the Color Swatches panel. You can select colors in hexadecimal mode in the Color Mixer, as
well as in the Stroke and Fill pop-up windows in the Tools panel or Property inspector.
You can access the system color picker from the Stroke Color or Fill Color control in the Tools
panel, the shape Property inspector, or the Color Mixer.
To access the system color picker:
Alt-double-click (Windows) or Option-double-click (Macintosh) the Stroke Color or Fill
Color control in the Tools panel, the shape Property inspector, or the Color Mixer.
This chapter contains the following sections:
Using the Stroke Color and Fill Color controls in the Tools panel . . . . . . . . . . . . . . . . . . . . . . 76
Using the Stroke Color and Fill Color controls in the Property inspector . . . . . . . . . . . . . . . . . 76
Modifying strokes with the Ink Bottle tool. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 79
Applying solid, gradient, and bitmap fills with the Paint Bucket tool . . . . . . . . . . . . . . . . . . . . 79
111.
CHAPTER 4
Working with Color
75

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