Pro-face PS-3600G Series User Manual page 88

Human machine interface
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Program debugged using the emulator
If the application programs are not depending on this PS-G unit's original function such as the backlight and
touch panel, debugging with using an emulator is available.
To debug a program by running it using the emulator, the Standard SDK for Windows CE is necessary. When
you install the eMbedded Visual C++, you install the Standard SDK too.
(1) Set the tool bar as follows and then execute the build.
(2) When the build completes successfully, the program is automatically downloaded to the emulator. If the
emulator is not already running, it will be launched and then it will load the program automatically.
(3) To debug this program, start the debugger.
Program debugged using the PS-G unit
(1) Connect the personal computer to be used for development and the PS-G unit via ActiveSync.
SEE
5.3 Establishing a Connection via ActiveSync (page5-9)
(2) Set the [WCE Configuration] tool bar as follows, and execute the build.
(3) When the build completes successfully, program downloading to the PS-G unit starts automatically.
(4) To debug this program, start the personal computer's debugger.
Programs released for the PS-G unit
(1) Connect the personal computer to be used for development and the PS-G unit via ActiveSync.
SEE
5.3 Establishing a Connection via ActiveSync (page5-9)
(2) Set the [WCE Configuration] tool bar as follows, and execute the build.
(3) When the build completes successfully, program downloading to the PS-G unit starts automatically.
(4) After downloading is completed, the program is saved in the PS-G unit's [\My Device] folder. Run the
program by double-clicking on the program file's icon.
Chapter 5 Development of Software
5-19

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