Analog Devices VisualDSP++ 3.5 Manual page 23

Loader manual for 16-bit processors
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VisualDSP++ includes two loader/splitter programs:
elfloader.exe
elfspl21.exe
You can run the loader/splitter from the IDDE. In order to do so, change
you project's type from DSP Executable to DSP Loader File. If preferred,
the command-line interface is also available.
Loader operations depend on loader options, which control how the
loader processes executable files, letting you select features such as kernels,
boot modes, and output file formats. These options are set on the Load
page of the Project Options dialog box in the VisualDSP++ environment
or on the loader's command line. Option settings on the Load page corre-
spond to switches typed on the command line.
The loader/splitter output is either a boot-loadable or non-bootable file
(described in the following
Files"). The output is meant to be loaded onto the target. There are sev-
eral ways to use the output:
• Download the loadable file into the processor's PROM space on an
EZ-KIT Lite board via the Flash Programmer plug-in. Refer to
VisualDSP++ Help or the EZ-KIT Lite Evaluation System Manual
for information on the Flash Programmer.
• Use VisualDSP++ to simulate booting in a simulator session (where
supported). Load the loader file and then reset the processor to
debug the booting routines. No hardware is required: just point to
VisualDSP++ 3.5 Loader Manual
for 16-Bit Processors
for ADSP-BF5xx and ADSP-219x processors
for ADSP-218x processors
"Boot-loadable Files Versus Non-bootable
Introduction
1-3

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