Selecting Objects And Fixtures; Storing Objects - Compulite Dlite User Manual

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Compulite
Chapter 1

Selecting objects and fixtures

You can select fixtures (channels, moving lights, and extras) and objects (scenes, chases, chase
steps, cues, QLists, snaps, groups, and libraries) using the console keys, the touch screen grid, or
the universal keys with the faders in context mode.
To select objects and fixtures using console keys
Press the object key (
To select objects and fixtures using the touch screen grid
1
Press the object key (
2
Tap its number on the touch screen grid.
3
Select additional objects by tapping their number on the touch screen grid.
To select objects and fixtures using UKs (universal keys)
Press the object key (
with the object's number.
IMPORTANT!

Storing objects

You can store scenes, chases, chase steps, cues, QLists, snaps, groups, and libraries using a key
sequence, the touch screen grid, or the UKs (universal keys). With most objects, you generally
select fixtures and edit them before storing the object.
To store an object using console keys
1
Press
2
Optional - select a store option.
3
Select the object type by pressing its key on the editing keypad. Example: Press
store a scene.
4
Choose a number on the keypad.
5
Press
The object is stored. Example: If you chose number 6 on the keypad, scene 6 is stored.
To store objects using the touch screen grid
1
Press
2
Optional - select a store option.
3
Select the object type by pressing its key on the editing keypad. Example: Press
store a scene.
4
Tap an object number on the touch screen grid.
The object is stored. Example: If you tapped number 6 on the touch screen grid, scene 6 is
stored.
12
,
CHANNEL
CHANNEL
,
CHANNEL
Faders must be in
.
STORE
or
.
ENTER
STORE
.
STORE
,
, etc.) and enter its number on the keypad.
SCENE
GROUP
,
,
, etc.).
SCENE
GROUP
,
, etc.) and press the UK that corresponds
SCENE
GROUP
mode when selecting objects using the UKs.
Context
to
SCENE
to
SCENE

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