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Compulite Dlite manual available for free PDF download: User Manual
Compulite Dlite User Manual (200 pages)
Brand:
Compulite
| Category:
Music Mixer
| Size: 2 MB
Table of Contents
Table of Contents
3
Preface
11
How to Use this Guide
11
Text Conventions
11
Chapter 1 System Overview
13
Dlite Panels
13
Front Panel
13
Back Panel
14
Setting up the System
15
User Interface
16
Touch Screen
16
Adjusting the Touch Screen
17
External Monitor
17
External Monitor Display Modes
18
Navigating and Selecting Displays
18
Live Fixture Displays
19
Universal Keys (Uks) Display
19
Output Source Color Code on the External Monitor
19
Paging Displays
20
Scrolling Displays
20
Dlite Menus
21
Menus and Menu Options
21
Universal Procedures
23
Show Objects
23
Selecting Objects and Fixtures
24
Storing Objects
24
Store Options
25
Updating (Editing) Objects
25
Deleting Objects
26
Adding Text Tags to Objects
26
Dlite Default Times
27
Console Output
27
Output Sources
27
Output Level Conventions
27
HTP (Highest Takes Precedence)
27
LTP (Latest Takes Precedence)
27
General Master Control
28
Getting Help
28
Chapter 2 Patching
29
About Patching
29
Setting the Number of Fixtures and Assigning DMX Addresses
30
Using the Patch Wizard
30
Patching Channels Using the Wizard
32
Patching Spots
32
Patching Extras
33
Patching Scrollers
34
More Patch Features
34
Patching and Clearing DMX Addresses
35
Deleting Fixtures
37
Patching External Dimmers
37
Viewing the Patch
38
DMX Channel Properties
38
Proportional Patch
39
Dimmer Curves
39
GM on or GM off
40
Pan and Tilt Orientation
41
Storing a Default Patch
42
Patching in the Editor
42
Viewing the Patch
42
Selecting Dimmer Numbers
43
Patching Fixtures
43
Using Park
46
Testing Dimmers
47
Testing Fixtures
48
Chapter 3 Selecting Fixtures and Setting Levels
49
About Selecting Fixtures
49
Selecting Fixtures
49
Command Line Numerical Default
49
Selecting Fixtures Using the Console Keypad
50
Selecting Fixtures Using the Universal Keys
51
Selecting Fixtures on the Touch Screen
52
Selecting Fixtures on the External Monitor
53
Filtering Selections
53
Activating Spots
54
Setting Parameter Levels
54
Wheels in Parameter Mode
55
Paging Wheel Banks
55
Wheel and Trackball Resolution
55
Selecting Parameters
55
Setting Dimmer Intensity
56
Recalling the Last Editor Level
57
Setting Pan (X) and Tilt (Y)
57
Spot Parameter Types
57
Using the Faders to Set Parameter Levels
58
Flip Pan (X) and Tilt (Y)
59
Changing Pan (X) and Tilt (Y) Orientation
59
Resetting the Editor and Recalling Parameter Levels
59
Releasing Parameter Levels from the Editor
61
Resetting and Recalling the Editor
61
About Groups
61
Working with Groups
62
Storing Groups
62
Deleting Groups
63
Copying Groups
63
Moving Groups
64
Updating Groups
64
Adding Text Tags to Groups
65
Using Groups to Select Fixtures
65
Blind Editor
67
Chapter 4 Programming Libraries
69
About Libraries
69
Storing Libraries
70
Storing Fixture or Device Libraries
70
Grabbing All Bank Parameters
71
Copying Libraries
72
Moving Libraries
73
Adding Text Tags to Libraries
73
Editing Libraries
73
Deleting Libraries
75
Using Libraries to Program Scenes, Steps, and Cues
75
Locking the Soft Keys to Keep the Library Mode Active
77
Chapter 5 Programming Lighting Objects
79
About Lighting Objects
79
Programming Scenes
80
Storing Scenes
80
Storing Scenes on the Playbacks
80
Storing Scenes Using the Keypad, Touch Screen, or Uks
81
Programming Scenes with Libraries
82
Adding Text Tags, Copying, Moving, and Deleting
82
Programming Qlists and Cues
82
Storing Qlists and Cues
82
Storing Qlists and Cues on the Playbacks and Crossfader
83
Storing Qlists and Cues Using the Keypad, Touch Screen, or Uks
84
Loops and Links for Cues
86
Programming Loops
86
Programming Links
87
Renumber Cues
87
Programming Cues with Libraries
88
Adding Text Tags, Copying, Moving, and Deleting
88
Programming Chases and Chase Steps
88
Storing Chases
88
Storing Chases and Chase Steps on the Playbacks
89
Storing Chases and Chase Steps Using the Keypad, Touch Screen, or Uks
90
Inserting Chase Steps
91
Changing Step Order
91
Chase Attributes and Run Modes
92
Chase Patterns
92
Setting the Number of Loops for Chases
93
Automatic Rewind Mode
93
Reversing Chase Direction
94
Setting Chases for Manual Operation
94
Programming Chases with Libraries
94
Adding Text Tags, Copying, Moving, and Deleting
95
Updating and Overwriting Lighting Objects
95
Updating or Overwriting Lighting Objects on the Playbacks
95
Updating Lighting Objects on a Range of Playbacks
96
Updating Lighting Objects Via the Editor
96
Merge Levels to Update Cues
97
Overwriting Lighting Objects Via the Editor
98
Copying, Moving, Deleting, and Adding Text Tags
99
Copying Lighting Objects
99
Copying Parameter Levels from Scenes, Chase Steps, and Cues
100
Copying Parameter Levels from Console Output
101
Moving Lighting Objects
102
Deleting Lighting Objects
103
Adding Text Tags to Lighting Objects
103
Setting Fade Times
104
Default Fade Time Settings
104
Setting Fade Times for Lighting Objects
105
Unique Fade Times for Parameters
107
Examining Objects
108
Chapter 6 Playbacks and the Crossfader
109
About Playbacks
109
Playback Controls
110
Playbacks' LED Color Code
110
Playback Screen and Options
111
Playing Back Scenes and Chases
111
Loading Scenes and Chases to Playbacks
112
Playback Commands for Scenes and Chases
112
Global off Control
113
Global On/Off Commands for Playbacks
113
Pausing the Playbacks
113
Restarting Paused Playbacks
113
Using solo
114
Chases On-The-Fly
114
Freeing Playbacks
115
Playing Back Qlists
115
Loading Qlists to Playbacks
115
Playbacks as Crossfader
116
Playback Behavior
117
Controlling Fade Rates
118
Inhibit Submasters
119
About the Crossfader
120
In/Out Crossfader Masters
121
Fade Controls
121
Playing Back Qlists on the Crossfader
121
Controlling Fade Rates on the Crossfader
122
Examining Cues Running on the Crossfader
122
Linking Qlists
123
Chapter 7 Faders
125
Faders and Fader Controls
125
Fader Leds
126
LED Color Code
126
LED Intensity
127
Paging Faders
127
Fader Modes
127
Context Mode
127
Wide Mode
128
Two Preset (Manual Board) Mode
129
Using the Grab Fader
130
Faders as Editor
130
Chapter 8 Show and Device File Management
133
About File Management
133
Saving Shows
134
Loading Shows
135
Loading All Show Data
135
Partial Loading
135
Merging Shows
136
Deleting Shows
137
Deleting Devices
138
Moving Show and Device Files
139
Connecting
139
Sending Files
139
Chapter 9 Effects
141
About Effects
141
Effect Attributes
141
Fixture Selection Order
143
Generic Effects
143
Movement Attributes
143
Customize
144
Base
144
Using Libraries as Base Value for Effects
145
Direction and Scope
145
Down
146
Center
146
Examples
146
Size
147
Time Attributes
148
Rate
148
Offset
148
Examples of Offset Uses
149
Setting an Effect to Run in a Wave or One-On Offset
149
Fixture Grouping
150
Basic Effect Programming
150
Releasing Effects
151
Programming Effect Libraries
152
Include Base Levels in Stored Effects
152
Copying Effect Libraries
153
Deleting Effect Libraries
153
Adding Text Tags to Effect Libraries
154
Using Effect Libraries as Building Blocks
154
Advanced Effect Programming
154
Inverting Effect Size
154
Setting the Effect Direction
155
Determining Fixture Progression in Effects
155
Synchronizing Effects
155
Using Fan
156
Chapter 10 Snaps
161
About Snaps
161
Working with Snaps
161
Storing Snaps
161
Copying Snaps
162
Moving Snaps
163
Updating Snaps
163
Adding Text Tags to Snaps
164
Deleting Snaps
164
Triggering Snaps
165
Snap Fade Time
167
Chapter 11 Advanced Programming
169
Merging and Filtering Output to Program Lighting Objects
169
Using Active to Select Fixtures
169
Using Store Options
171
Using One- Parameter Scenes on Playbacks
173
Excluding or Including Parameters When Storing Objects
174
Using Highlight or Lowlight
175
Using Rem DIM
176
Chapter 12 System Setup and Operations
179
About the Setup Screen
179
System Options
180
Behavior
180
Defaults
181
Tools
182
In/Out
182
System Upgrades
184
Shutdown
184
Diagnostics
184
Connecting to a PC
185
Clearing All Data on Start up
185
Appendix A Automated Playback
187
Smpte
187
Setting up Dlite for SMPTE Operation
187
Using the SMPTE Clock
187
Setting SMPTE Triggers for Cues
188
MIDI
189
MIDI Commands
189
Sound-To-Light
190
Appendix B Master/Slave Tracking Back up
193
About Master/Slave Tracking Back up
193
Connecting the Consoles
193
Configuring the Slave Console
193
Index
195
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