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Dlite Reference Guide

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Summary of Contents for Compulite Dlite

  • Page 1 Dlite Reference Guide...
  • Page 2 No part of this product or document may be reproduced in any form by any means without the prior express written authorization of Compulite Systems (2000) Ltd. and its licensors (if any). The content of this document is furnished for informational use only and is subject to change without notice. Compulite Systems (2000) Ltd.
  • Page 3: Table Of Contents

    Dlite default times ........
  • Page 4 Setting the number of fixtures and assigning DMX addresses ......18 Using the patch wizard .
  • Page 5 Changing pan (x) and tilt (y) orientation ........47 Resetting the editor and recalling parameter levels .
  • Page 6 Programming chases and chase steps ..........76 Storing chases .
  • Page 7 Chases on-the-fly ............102 Freeing playbacks .
  • Page 8 Fixture selection order ........... . . 129 Generic effects .
  • Page 9 Setting up Dlite for SMPTE operation ........
  • Page 11: Preface

    Preface How to use this guide Chapter 1, System Overview, allows you to familiarize yourself with the Dlite console and learn about Dlite’s displays. The chapter order, in this guide, is similar to your work flow when starting a new show:...
  • Page 12 Desk, console, and system are used interchangeably. Storing and programming are used interchangeably. Dlite offers a variety of procedure syntaxes to suit each programmer’s preference. When basic procedures are introduced, various procedure syntaxes are explained separately. In subsequent procedures, more general terminology is used. Example: When first discussed, the procedure for storing a scene is shown using 4 different syntaxes.
  • Page 13: Chapter 1 System Overview

    Dlite menus (see page 9) Universal procedures (see page 11) Dlite default times (see page 15) Console output (see page 15) Getting help (see page 16) Dlite panels Front panel Figure 1: Dlite’s front panel with editing keys, integral touch screen, and playback devices...
  • Page 14: Back Panel

    Crossfader handles Grab master Editing keypad USB drive • Trackball with pan & tilt locks • Trackball can operate as a mouse Back panel Figure 2: Dlite’s back panel Connectors Connectors Desklight DMX Out USB drive Ethernet Video (external monitor)
  • Page 15: Setting Up The System

    Prepare a clean and stable work area with enough space for the console, the external monitor, and, if used, a mouse and an alphanumeric keyboard. Dlite is equipped with an auto-ranging power pack, which selects the correct mains power and voltage.
  • Page 16: User Interface

    Compulite Chapter 1 User interface Dlite has two graphical user interfaces: The touch screen The external monitor Touch screen The touch screen contains a grid showing objects or playbacks, context sensitive soft buttons, wheel labels, and a command line. Soft Buttons...
  • Page 17: Adjusting The Touch Screen

    DLITE System Overview Adjusting the touch screen You can adjust the touch screen’s contrast and turn its backlight on or off. To adjust the contrast Press and hold and turn wheel 1 to adjust the touch screen’s contrast. SETUP To turn the backlight on/off Press and hold and turn wheel 2 to turn the touch screen’s backlight on or off.
  • Page 18: External Monitor Display Modes

    Compulite Chapter 1 External monitor display modes Figure 6: External monitor display dialog box You can configure the external monitor display to show: All Fixtures Spots, channels U Keys, QList Channels Spots, U Keys Spots, Channels, QList Spots Channels, Ukeys...
  • Page 19: Live Fixture Displays

    DLITE System Overview To select a display When the editor is idle, tap or press DISPLAY SHIFT VIEW The view options are shown on the external monitor. Use the external mouse or the trackball in mouse mode, to enable the radio button for your choice of views or enter the display number using the keypad.
  • Page 20: Paging Displays

    When sub-pages reach the upper limit of the general page Dlite jumps to the next page. Page size is determined by the Dlite model you are using. Dlite Compact does not have subpages.
  • Page 21: Dlite Menus

    USB stick and load it to Dlite for editing or playback. save show Shows stored on Save a show to Dlite’s flash disk or to a USB DRIVE the flash disk USB stick. delete Shows stored on...
  • Page 22 Compulite Chapter 1 Menu Display grid Submenus What you can do here • Software BEHAVIOR Set default behavior for playbacks. SYSTEM “Behavior” version OPTIONS page 164 • % free memory DEFAULTS • Set system defaults for fade times “Defaults” • Set the default dimmer curve...
  • Page 23: Universal Procedures

    More detailed explanations appear in sections dealing with specific objects. Show objects Show objects are programmed by the operator and can be selected, edited, copied, and stored. Dlite has three types of show objects: Lighting objects: Scenes - a lighting state.
  • Page 24: Selecting Objects And Fixtures

    Compulite Chapter 1 Selecting objects and fixtures You can select fixtures (channels, moving lights, and extras) and objects (scenes, chases, chase steps, cues, QLists, snaps, groups, and libraries) using the console keys, the touch screen grid, or the universal keys with the faders in context mode.
  • Page 25: Store Options

    DLITE System Overview To store objects using UKs Press STORE Optional - select a store option. Select the object type by pressing its key on the editing keypad. Example: Press SCENE store a scene. Press the UK that corresponds with the object’s number.
  • Page 26: Deleting Objects

    Compulite Chapter 1 Deleting objects To delete objects Press DELETE Select the object type by pressing its key on the editing keypad. Example: Press SCENE delete a scene. Choose the object’s number on the editing keypad. Select a range of objects. Example:...
  • Page 27: Dlite Default Times

    DLITE System Overview Dlite default times You can set default fade times for a number of operations. For details, see “Defaults” page 165. Console output Output can originate from the editor, faders, playbacks, and crossfader. Output source is color coded on the external monitor.
  • Page 28: General Master Control

    Figure 10: General dimmer and rate master Getting help Dlite features key help. When in help mode, pressing a key displays a help screen for the selected key. Figure 11: Typical help screen To view help...
  • Page 29: Chapter 2 Patching

    Chapter 2 Patching This chapter includes: About patching (see page 17) Setting the number of fixtures and assigning DMX addresses (see page 18) Viewing the patch (see page 26) DMX channel properties (see page 26) Storing a default patch (see page 30) Patching in the editor (see page 30) Testing fixtures (see page 36) About patching...
  • Page 30: Setting The Number Of Fixtures And Assigning Dmx Addresses

    6. Select the device type from the device list. 7. Assign DMX addresses. Dlite boots up with 48 or 72 channels (depending on the Dlite model) already patched to DMX connector 1 and consecutively numbered from DMX address 1. See “Storing a default patch”...
  • Page 31 DLITE Patching Figure 13: Patch wizard - main screen In the patch wizard, use the wheels or the keypad to set numeric information. Wheel 1 - Set the number of fixtures you are intending to add. Wheel 2 - Set the start number for the channels, spots, or extras.
  • Page 32: Patching Channels Using The Wizard

    Generally, each parameter requires one DMX channel, therefore a spot device is patched to more than one DMX address. When patching spots Dlite automatically patches the required number of DMX channels to the device. To patch spots using the wizard Follow the steps to access the patch wizard.
  • Page 33: Patching Extras

    If your device does not appear in the list of devices in use, tap FROM DISK A list of the device types, stored on Dlite’s flash disk. is displayed. Choose a device from the list. Use wheel 3 or the arrow keys to scroll the device list.
  • Page 34: Patching Scrollers

    Compulite Chapter 2 Patching scrollers Scrollers are usually mounted on a conventional light fixture. Channels with scrollers use 2 DMX channels; one channel that controls the fixture’s dimmer and a second DMX channel that controls the scroller mounted on the fixture. It is necessary to select only the fixture’s channel number to access the dimmer and the scroller.
  • Page 35: Patching And Clearing Dmx Addresses

    DLITE Patching Figure 16: More patch features display To access more patch features Press SETUP CREATE AND PATCH The touch screen is now in patch mode. MORE... Patching and clearing DMX addresses Instead of using the patch wizard, you can manually set DMX address.
  • Page 36 Compulite Chapter 2 To clear the patch by fixtures Press SETUP CREATE AND PATCH The touch screen is now in patch mode. MORE... PATCH BY FIXT You are prompted for a fixture number. Select the fixture number by clicking its cell in the touch screen grid. If necessary, navigate to the port and page where the fixture appears.
  • Page 37: Deleting Fixtures

    DLITE Patching Fixture channel 10 is now patched to DMX address 22. Note: If you are overwriting DMX address, a warning message appears. Choosing No, exits the procedure. To return to 1-to-1 patch Press SETUP CREATE AND PATCH The touch screen is now in patch mode.
  • Page 38: Viewing The Patch

    Compulite Chapter 2 Viewing the patch The patch is displayed on an external monitor in spread sheet format. If you are not using an external monitor, the patch can be viewed on the touch screen. To view the entire DMX grid...
  • Page 39: Proportional Patch

    DLITE Patching Proportional Patch The proportional patch defines the dimmer intensity limits. Example: The output for a channel proportionally patched at 60%, when the dimmer wheel is at FL, the output level is actually 60%. Figure 18: Proportionate patch display To define the proportional patch Example: Set 60% as the highest level output for dimmers 10-12.
  • Page 40: Gm On Or Gm Off

    Compulite Chapter 2 To set the dimmer curve Example: Set preheat for dimmer 10. Press SETUP PATCH BY FIXTURE screen is displayed on the touch screen. The patch is DMX Channel Properties displayed on the external monitor. DIMMERS Dimmer information is displayed on the touch screen and the external monitor.
  • Page 41: Pan And Tilt Orientation

    DLITE Patching Select the dimmers. GM ON Pan and tilt orientation Sometimes spots are positioned so that the pan and tilt movement is not logically oriented to the trackball. For example, one spot may be positioned with its head pointed to stage right, one with its head pointed stage left, and another one lying on its back somewhere upstage.
  • Page 42: Storing A Default Patch

    Follow the regular procedure for patching fixtures. When patching is complete, tap SAVE AS DEFAULT Dlite always reverts to this patch after cold start. Patching in the editor You can change the patch or patch any unpatched fixtures (channels, spots, extras) using the keypad’s’...
  • Page 43: Selecting Dimmer Numbers

    DLITE Patching The DMX address patch is displayed. Enter the dimmer number in either #/# (Universe/Address) or ### (DMX address) format. Press ENTER The requested dimmer is displayed on a dark field. To jump to a DMX universe Use the wheels to jump the display to the next DMX universe.
  • Page 44 Compulite Chapter 2 Press ENTER STORE Press to exit the DMX port display. RESET Press to select the channel. CHANNEL Press Press (the port) (slash) (dimmer) or use the direct dimmer number, in this example, Press ENTER STORE Press to exit the DMX port display.
  • Page 45 DLITE Patching To patch scrollers Example: Patch scrollers for channel fixtures 4 through 8 to DMX addresses 104 through 108. Select channels 4 through 8. Press SCROLLER Enter the first DMX address, in this example the first DMX address is 104.
  • Page 46: Using Park

    Compulite Chapter 2 Press to exit the DMX port display. RESET To overwrite an existing patch Press and select the range of DMX addresses. DIMMER Press and select the channel range. CHANNEL Tap Set. An overwrite warning is displayed. to confirm the command.
  • Page 47: Testing Dimmers

    DLITE Patching Press PARK Press ENTER To unpark fixture parameters Select the fixtures. Select the parameters you want to unpark. Press PARK The park options are displayed on the touch screen. UNPARK The selected parameters are removed from their parked state.
  • Page 48: Testing Fixtures

    Compulite Chapter 2 Press to exit. RESET Press and select a dimmer number. The patch is displayed on the external monitor. Press SHIFT PARK The park screen is displayed. is selected. TEST Dimmer 1 is turned on at 80%. All other dimmers are forced to zero.
  • Page 49: Chapter 3 Selecting Fixtures And Setting Levels

    SELECT to select objects. Command line numerical default A command line default can be set so Dlite recognizes the first number entered as a belonging to the default fixture type. The command line default can be set for: Spot selection...
  • Page 50: Selecting Fixtures Using The Console Keypad

    To set the command line selection default Example: Set the command line default for spot or channel. Press twice. appears in the command line. Dlite now recognizes the first SPOT Spot number selection as a spot selection, making it unnecessary to press this key before the number selection.
  • Page 51: Selecting Fixtures Using The Universal Keys

    DLITE Selecting Fixtures and Setting Levels To select a sequential range of fixtures . Selects all the fixtures in the range. SPOT CHANNEL EXTRA To select a non-sequential range of fixtures ) or, . Selects fixtures 1, 6, and 9.
  • Page 52: Selecting Fixtures On The Touch Screen

    Compulite Chapter 3 Press the first UK in the range. Press and hold and press the last UK of the range. SHIFT The LEDs for the selected range blink. To remove a fixture from the selection Pressing a UK with a blinking LED (selected) removes the fixture from the selection. The LED stops blinking.
  • Page 53: Selecting Fixtures On The External Monitor

    DLITE Selecting Fixtures and Setting Levels Selecting fixtures on the external monitor Fixtures can be selected on the external monitor also. To select fixtures on the external monitor Click the spot, channel, or extra on the external monitor. When selected, channel numbers appear on a brown field, spot numbers have a + (plus sign.
  • Page 54: Activating Spots

    Compulite Chapter 3 Activating spots is a dedicated key for spot ignition, shut down, and reset. CONTROL To turn the lamp on Select the spots. Press CONTROL The touch screen is now in control mode. LAMP ON. To turn the lamp off Select the spots.
  • Page 55: Wheels In Parameter Mode

    DLITE Selecting Fixtures and Setting Levels Parameter levels are set using: Wheels Console keypad Faders in context mode Wheels in parameter mode When fixtures are selected, the wheels are available for setting parameter levels. The first wheel defaults to dimmer (intensity) for both channels and spots. For multi parameter spots, the wheels are organized in banks according to the parameter type.
  • Page 56: Setting Dimmer Intensity

    Compulite Chapter 3 Press the wheel for the required parameter. If the parameter is not in the first wheel layer, page the layers until it appears. The parameter is now selected in the editor. You can set a level using the keypad.
  • Page 57: Recalling The Last Editor Level

    DLITE Selecting Fixtures and Setting Levels IMPORTANT! If the dimmers of the selected fixtures are output from the editor or from a playback, you must move the fader handle until the level matches the output level. When the fader reaches the output level, the fader grabs control of the fixture’s dimmer.
  • Page 58: Using The Faders To Set Parameter Levels

    Compulite Chapter 3 The display format for step parameters depends on the step’s definition in the device builder application. Some examples of step displays are: 2.FL (step at its maximum value) or text, such as, . see “Device Builder” page 167.
  • Page 59: Flip Pan (X) And Tilt (Y)

    DLITE Selecting Fixtures and Setting Levels To set spot parameter levels using the faders Select the spots. Make sure the faders are in mode. Context PARAM CONTROL Raise the fader handles to fade a parameter to the desired level. IMPORTANT! If the parameter is output from the editor or from a playback, you must move the fader handle until the fader level matches the output level.
  • Page 60 Compulite Chapter 3 To home parameters grouped in the same wheel bank Example: Home levels for all parameters in the beam bank. Select the fixtures. Press BEAM Press and hold and tap SHIFT HOME FCB All parameters in the selected bank fade to their home levels.
  • Page 61: Releasing Parameter Levels From The Editor

    DLITE Selecting Fixtures and Setting Levels Releasing parameter levels from the editor You can release fixtures, single or multiple parameters, or all parameter levels in the selected bank from the editor. Released parameters and fixtures are not included when storing a scene, chase step, or cue.
  • Page 62: Working With Groups

    Groups are collections of frequently used fixture selections. Groups can be combined and manipu- lated like all other selection sequences. Dlite supports 108 groups. 60 groups are operator defined, 24 generic system generated groups, and up to 24 groups for devices.
  • Page 63: Deleting Groups

    Deleting groups delete groups Press DELETE Select the group or select more than one group: GROUP # Press ENTER Dlite requests confirmation. Press again or tap ENTER Press DELETE Select the group on the touch screen grid. Confirmation is requested.
  • Page 64: Moving Groups

    Compulite Chapter 3 Moving groups Renumber groups by moving a group to a new number. ATTENTION! Automatically generated groups cannot be moved. To move groups Example: Move group 1 to group 11. Press EDIT Press and select group 11 (the target group).
  • Page 65: Adding Text Tags To Groups

    DLITE Selecting Fixtures and Setting Levels Press (minus) and enter 15 on the keypad. Tap fixture 15 on the touch screen. Press UPDATE The message is displayed. Group Stored Adding text tags to groups Giving meaningful text tags to groups makes it easy to identify them. Groups’ text tags are displayed on the touch screen in mode.
  • Page 66 Compulite Chapter 3 Tap more than one group on the touch screen. To remove a group from the selection Press to remove a group from the range selection. SHIFT GROUP # To lock faders in group mode In context mode, the faders can be locked for groups. The dimmers for the fixtures in a group are output as long as the fader is off its bottom end stop and the faders are locked for groups.
  • Page 67: Blind Editor

    DLITE Selecting Fixtures and Setting Levels Blind Editor Fixture levels in the blind editor are not output. Exiting the blind editor loads any fixture levels, in the blind editor, to the live editor where they fade to zero. ATTENTION! Press...
  • Page 68 Compulite Chapter 3...
  • Page 69: Chapter 4 Programming Libraries

    Libraries are a user defined data base of frequently used color settings, repeated positions, or frequently used gobos and gobo combinations. Libraries are organized by the F, C, and B (Focus, Color, and Beam) banks. Dlite supports up to 72 libraries of each library type.
  • Page 70: Storing Libraries

    Compulite Chapter 4 Storing libraries To store libraries Example: Store a position library 1 for spots 1 through 5. Select spots Turn on the dimmer so you can see what you are doing. Set the pan and tilt positions. Press...
  • Page 71: Grabbing All Bank Parameters

    DLITE Programming Libraries Tap number 5 on the touch screen. Press UK 5 with the faders in mode. Context To store device libraries Example: Store color library 5 for device. Select fixtures. Press and set levels for the color parameters.
  • Page 72: Copying Libraries

    Tap number 5 on the touch screen. Press UK 5 with the faders in mode. Context The library is stored with all the parameters belonging to the beam bank. To store libraries with active parameters only Example: The device’s color bank includes cyan, magenta, yellow, color wheel 1, and color wheel 2.
  • Page 73: Moving Libraries

    DLITE Programming Libraries Moving libraries Renumber libraries by moving a library to a new number. ATTENTION! Automatically generated libraries cannot be moved. To move libraries Example: Move focus library 1 to focus library 11. Press SHIFT MOVE appears in the command line.
  • Page 74 Compulite Chapter 4 Press The color libraries are available on the touch screen grid. Optional - press to black out all output except the selected library. VIEW SOLO Color library is active in the editor. Select spots and set color levels.
  • Page 75: Deleting Libraries

    DLITE Programming Libraries To use VIEW SOLO Example: The lighting look is comprised of scenes and chases output from the playbacks. You want to isolate color library 5 for viewing or editing. Press EDIT Press to access the color libraries.
  • Page 76 Compulite Chapter 4 To apply libraries to selected fixtures Example: Program scene 6 using color library 1. Select a range of spots and set the dimmer levels. Press Press to access the color libraries. Select color library 1. The color parameter levels are retrieved from the library.
  • Page 77: Locking The Soft Keys To Keep The Library Mode Active

    DLITE Programming Libraries Locking the soft keys to keep the library mode active There is an option to lock the soft keys so libraries remain displayed on touch screen. Libraries remain available after each fixture selection, making it unnecessary to select the library type again.
  • Page 78 Compulite Chapter 4...
  • Page 79: Chapter 5 Programming Lighting Objects

    Chapter 5 Programming Lighting Objects This chapter includes: About lighting objects (see page 67) Programming scenes (see page 68) Programming QLists and cues (see page 70) Programming chases and chase steps (see page 76) Updating and overwriting lighting objects (see page 83) Copying, moving, deleting, and adding text tags (see page 87) Setting fade times (see page 92) Examining objects (see page 96)
  • Page 80: Programming Scenes

    Chapter 5 Programming scenes A scene is a stand alone lighting object. Dlite supports up to 240 scenes. Scenes run on the playbacks. You can also store a single spot parameter in a scene, then load this scene to a playback and set parameter levels using the playbacks to build the lighting objects.
  • Page 81: Storing Scenes Using The Keypad, Touch Screen, Or Uks

    DLITE Programming Lighting Objects To store specific scenes using the playbacks You can specify the scene number when storing scenes on playbacks. Example: Store scene 12 directly on playback 1. Select fixtures and set levels. Press STORE Press and press on the keypad.
  • Page 82: Programming Scenes With Libraries

    QLists are containers for sequential cues that are played back on the crossfader or on the playbacks. Dlite supports up to 72 QLists. Each QList can contain up to 999.9 cues. Each time you store a new QList, the contents in the editor are automatically stored as cue 1.
  • Page 83: Storing Qlists And Cues On The Playbacks And Crossfader

    Select fixtures and set levels. Press STORE Press SHIFT QLIST Optional - specify a QList number using the keypad. If no number is specified, Dlite chooses the first available QList number. Press the key for playback 1. SELECT Figure 23: Playback with select key is displayed.
  • Page 84: Storing Qlists And Cues Using The Keypad, Touch Screen, Or Uks

    Compulite Chapter 5 To store new QLists and cues directly on the crossfader Select fixtures and set levels. Press STORE Press SHIFT QLIST Choose a number for the QList by selecting a number on the keypad. Press the crossfader’s key.
  • Page 85 Cue Stored (#) Repeat procedure steps 1 through 4 to store more cues. Each time you press the UK, the next cue is saved. Dlite increments the current cue by 1. To store a point cue Example: Insert cue 5.2.
  • Page 86: Loops And Links For Cues

    Compulite Chapter 5 To store a cue without selecting a QList When there is no QList on the crossfader and no QList is specified, storing a new cue automat- ically creates a new QList. Select fixtures and set parameter levels.
  • Page 87: Programming Links

    DLITE Programming Lighting Objects To clear loops Press and select the QList. QLIST Select the first cue in the loop. Press and hold and then tap SHIFT CLEAR LOOP Programming links To link cues Example: Link cues. To link cues: Press , select the QList.
  • Page 88: Programming Cues With Libraries

    Chases are containers for one or more steps comprising dynamic lighting objects. Chases run on the playbacks. Dlite supports up to 72 chases. Each chase can have up to 48 steps. Chases can be programmed with attributes, which determine the look, direction, and speed of the chase.
  • Page 89: Storing Chases And Chase Steps On The Playbacks

    When storing a chases and chase steps on playbacks you can specify a chase and chase step numbers using the keypad. If no number is specified, Dlite chooses the first available number. When storing chases on playbacks, the chases start running immediately if the playback is on.
  • Page 90: Storing Chases And Chase Steps Using The Keypad, Touch Screen, Or Uks

    The chase and its two steps are stored. Repeat procedure steps 1 through 4 to store more steps. Each time you tap the chase number, the next step is saved. Dlite increments the current step by 1. To store chases and chase steps using UKs Select fixtures and set levels.
  • Page 91: Inserting Chase Steps

    DLITE Programming Lighting Objects Each time you press the UK, the next step is saved. Dlite increments the current step by 1. To store specific steps Example: Store step 12 in chase 1. Select fixtures and set levels. Press STORE...
  • Page 92: Chase Attributes And Run Modes

    Chase patterns Dlite provides four chase patterns: Normal - This is the default pattern. Build - Adds each step to the previous steps.
  • Page 93: Setting The Number Of Loops For Chases

    DLITE Programming Lighting Objects Bounce - The pattern runs the step forwards and backwards. Example: A 5 step chase runs steps 1,2, 3, 4, 5, and then steps 4, 3, 2, 1. The default pattern is Normal. The default pattern can be changed in...
  • Page 94: Reversing Chase Direction

    Compulite Chapter 5 screen is displayed. Edit Chase Select the chase. REWIND Press STORE UPDATE Reversing chase direction Chase steps can run increment consecutively (step 1, 2, 3, etc.) or run in the opposite direction (step 3, 2, 1, etc.). You can reverse the direction and save the chase or reverse direction on-the-fly (See “reverse chase direction on-the-fly”...
  • Page 95: Adding Text Tags, Copying, Moving, And Deleting

    DLITE Programming Lighting Objects Adding text tags, copying, moving, and deleting These procedures are common to all objects. For adding text tags to chases and chase steps, copying, moving, and deleting chases and chase steps. See “Copying, moving, deleting, and adding text tags”...
  • Page 96: Updating Lighting Objects On A Range Of Playbacks

    Globally update scenes and cues, output from a range of playbacks, regardless of the type of lighting object. If the object is a chase step, this procedure creates a new step. Example: Dlite’s current output is: Playback Device Lighting object...
  • Page 97: Merge Levels To Update Cues

    DLITE Programming Lighting Objects The selected lighting object is now active in the editor. Select fixtures and set levels. Optional - select store options or parameters. INCLUDE EXCLUDE Press , or tap ENTER, UPDATE Tip! (FOR CHASE STEPS ONLY) Instead of pressing...
  • Page 98: Overwriting Lighting Objects Via The Editor

    Compulite Chapter 5 Cues Editor Cues after update Cue 1: Channel 1 @ 50 Cue 1: Channel 1 @ 40 Channel 2 @ 50 Channel 2 @ 40 Channel 3 @ 50 Channel 3 @ 40 Channel 4 @ 65...
  • Page 99: Copying, Moving, Deleting, And Adding Text Tags

    DLITE Programming Lighting Objects When overwriting, Dlite requests confirmation: the message is displayed. Are you sure? Press or tap again to confirm. ENTER Copying, moving, deleting, and adding text tags Copying lighting objects Scenes, chase steps, and cues can be copied from existing objects to create new objects. All proper- ties are copied, including: overall fade time, parameter fade times, loops, links, and text.
  • Page 100: Copying Parameter Levels From Scenes, Chase Steps, And Cues

    Compulite Chapter 5 Copying parameter levels from scenes, chase steps, and cues You can copy fixtures and their parameter levels from lighting object to lighting object. Copy Copy to Levels in a range of spots or channels A range of spots and channels...
  • Page 101: Copying Parameter Levels From Console Output

    DLITE Programming Lighting Objects To copy the level from a specific parameter and apply to a range of fixtures Example: Copy the gobo setting from spot 1 in scene 2 to spots 1 10 in scene 5. Press COPY Press and select scene 2.
  • Page 102: Moving Lighting Objects

    Compulite Chapter 5 Press ENTER The levels for x and y are copied to the selected spots. To copy and paste all levels from a parameter bank Example: Scenes 1 3 are output from faders. Copy the all color bank levels from spot 1 to...
  • Page 103: Deleting Lighting Objects

    DLITE Programming Lighting Objects To move a range of lighting objects Example: Move object 1 3 to object 11 Press SHIFT MOVE To move scenes: Press and press SCENE To move cues: Press and select the QList. Then press and press...
  • Page 104: Setting Fade Times

    Compulite Chapter 5 To add text tags to chase steps: Press and select the chase. Then press CHASE STEP press Press and type your text on the keyboard or use the soft keyboard on the touch TEXT screen. Press or tap...
  • Page 105: Setting Fade Times For Lighting Objects

    DLITE Programming Lighting Objects The fields are: Fields Fade times Set fade in and delay in times for the entire scene, cue, chase, or chase step. Set fade out and delay out times for the entire scene, cue, chase, or chase step.
  • Page 106 Compulite Chapter 5 To set delay times Example: Set a delay time for lighting object 1. To set delay time for scenes: Press and press SCENE To set delay time for cues: Press and select the QList. Then press and press...
  • Page 107: Unique Fade Times For Parameters

    DLITE Programming Lighting Objects Turn wheel 2 until arriving at 15 (seconds). Press to select the beam bank. Turn wheel 2 until is displayed. Press or tap ENTER STORE Unique fade times for parameters Each parameter can be assigned a unique fade time that is independent of the scene, cue, or chase step fade time.
  • Page 108: Examining Objects

    Compulite Chapter 5 Press UPDATE The lighting object is updated with the new parameter time. To examine parameter fade times Press SCENE Select a fixture. Select a parameter. The touch screen shows the parameter fade time. Press to display the delay time.
  • Page 109: Chapter 6 Playbacks And The Crossfader

    Playbacks can be configured to behave as a crossfader for cues and scenes. See “Playbacks as crossfader” on page 104. Dlite supports 72 snaps, which store the playback loads and the playback state for quick retrieval. See “Snaps” on page 147. Figure 25: A playback and its control keys...
  • Page 110: Playback Controls

    Compulite Chapter 6 Playback controls Control What it does • Load playbacks or store scenes and chase steps. SELECT • The On/Off function turns the playback on or off for playing back Note: This key is blank scenes and chases. See, Touch screen grid.
  • Page 111: Playback Screen And Options

    DLITE Playbacks and the Crossfader Color What it means Green flashing A scene is loaded. The playback is on. Amber flashing • The playback’s output is paused. • The playback is running a manual chase. See “Setting chases for man- ual operation”...
  • Page 112: Loading Scenes And Chases To Playbacks

    Compulite Chapter 6 Loading scenes and chases to playbacks You can load up to 20 lighting looks, per snap, to playbacks. To load playbacks - method 1 Press and select the scene or chase. SCENE CHASE Select the scene or chase number. Press the playback’s key.
  • Page 113: Global Off Control

    DLITE Playbacks and the Crossfader To fade out scenes and chases Press the playback’s ) key. SELECT Move the playback slider to zero. To flash scenes and chases With the playback slider at zero, press the playback’s flash key. Note:...
  • Page 114: Using Solo

    Compulite Chapter 6 Use the soft button options to restart paused playbacks. See “Pause” on page 99. Using Solo When is active (LED on), all playbacks are turned off and their output fades to zero and the SOLO selected playback remains on. Output from the faders and the crossfader is not affected.
  • Page 115: Freeing Playbacks

    DLITE Playbacks and the Crossfader Freeing playbacks You can free one or multiple playbacks at the same time. To free one playback Press FREE Press for the playback you want to unload. SELECT Press and enter the playback number on the keypad.
  • Page 116: Playbacks As Crossfader

    Compulite Chapter 6 Playbacks as crossfader For QList playback, you can change the operation of a playback slider from an intensity master to a crossfade slider. Use playbacks as a crossfader Playback control What it does • Turns the playback on and off.
  • Page 117: Playback Behavior

    DLITE Playbacks and the Crossfader Playback behavior determine what happens when moving a playback slider PB Jump Off Zero Playback Stomp off its bottom end stop (zero) or when turning the playback on of off by pressing its key. SELECT...
  • Page 118: Controlling Fade Rates

    Compulite Chapter 6 SYSTEM OPTIONS BEHAVIOR Enable or disable SLIDER GO OFF ZERO PLAYBACK STOMP Controlling fade rates Wheels 1, 2, and 3 provide override controls for fade rates on individual playbacks. Wheel 1, labelled , controls the fade rate for scenes and chases.
  • Page 119: Inhibit Submasters

    DLITE Playbacks and the Crossfader Rates for the selected playbacks are reset to 100%. Inhibit submasters An upper limit of dimmer output can be set globally or for specific for playbacks and the crossfader. Playbacks can also act as inhibit submasters for specific fixtures.
  • Page 120: About The Crossfader

    Compulite Chapter 6 The maximum dimmer output is reset to 100%. To create an inhibit submaster Example: Set playback 1 to submaster selected fixtures. Example: A playback is configured to submaster channels 1 10. A scene loaded to a playback contains channels 1 20 @ 80%.
  • Page 121: In/Out Crossfader Masters

    DLITE Playbacks and the Crossfader In/Out crossfader masters The masters can be at the bottom end stop, the top end stop, or split. In/Out master position Active cue/output master at bottom end stop Lower display - cue on stage master at bottom end stop...
  • Page 122: Controlling Fade Rates On The Crossfader

    Compulite Chapter 6 To fade to a cue out of sequence in cue time Select the cue number. Press The selected cue fades according to its stored time. To fade to a cue out of sequence ignoring cue time Select the cue number.
  • Page 123: Linking Qlists

    DLITE Playbacks and the Crossfader Linking QLists Linked Qlists run sequentially. When linked, the last cue in a QList fades to the first cue in the linked QList when receiving the go command. To link QLists Example: Link QList 1 to QList 4.
  • Page 124 Compulite Chapter 6...
  • Page 125: Chapter 7 Faders

    Fader modes (see page 115) Using the grab fader (see page 117) Faders as editor (see page 117) Faders and fader controls Figure 28: Dlite’s front panel detail - faders and fader controls Panel Controls Panel Controls LEDS Grab fader - Grab the current editor output.
  • Page 126: Fader Leds

    2 Preset 2 Preset Figure 29: Fader - detail Each of Dlite’s faders has: A fader handle to control levels. A universal key (UK) for selecting fixtures and objects or storing objects. this key also func- tions as a flash key in 2 preset mode.
  • Page 127: Led Intensity

    Paging faders “Paging displays” page Fader modes Dlite’s multi purpose faders work in three modes: Wide - faders control channel levels. Context - context sensitive, universal keys (UK) can be used to store and select objects. 2 Preset - use for manual playback.
  • Page 128: Wide Mode

    Compulite Chapter 7 appears in the command line, indicating that the S(scene) # C(chase) # or QL(QList) # display is locked. Select multiple objects by tapping the appropriate cells on the touch screen. Note: Multiple objects can also be selected using the console keys [...
  • Page 129: Two Preset (Manual Board) Mode

    DLITE Faders Two preset (manual board) mode When the faders are in mode, they control 24 or 36 channels in 2 presets. Each preset (row 2 Preset of faders) has a dedicated fade master. Figure 30: 2 preset controls Controls...
  • Page 130: Using The Grab Fader

    Compulite Chapter 7 Using the grab fader The grab fader captures fixtures and their parameter levels that are active in the editor. The captured lighting look is temporarily saved as scene 0. Figure 31: Grab fader To grab the active editor Select fixtures and set parameter levels.
  • Page 131 DLITE Faders When enabled, the button’s filed is dark. When enabled, the button’s field is dark. When disabled, the button’s field is light.
  • Page 132 Compulite Chapter 7...
  • Page 133: Chapter 8 Show And Device File Management

    Deleting devices (see page 123) Moving show and device files (see page 124) About file management Shows are saved to and loaded from Dlite’s flash disk or a USB stick. Load, save, and delete func- tions are available through menus appearing on the screen.
  • Page 134: Saving Shows

    Press the UK that corresponds to the show number. Enter a number on the keypad. Shows can be saved to Dlite’s internal flash disk or to a USB stick. Giving shows meaningful text names makes it easy identify the shows on the disk.
  • Page 135: Loading Shows

    DLITE Show and Device File Management Loading shows You can view shows saved on the flash or on a USB stick, on the touch screen data grid. Show file names are also shown on the external monitor’s playback display. Select the show to load by tapping the show on the touch screen or pressing the UK that corresponds to the show number.
  • Page 136: Merging Shows

    Compulite Chapter 8 Partial loading You can choose to load only: Patch Group Scenes Effects Chases Patch + Libraries QLists Access the buttons for effects, groups, patch+libraries by pressing SHIFT ATTENTION! If the patch in your current show is not identical to the patch in the source show file, some of the objects may not load or may be irrelevant.
  • Page 137: Deleting Shows

    Connect the USB stick. Press the key. SETUP on the touch screen. DELETE USB DRIVE The contents of the USB stick are displayed. Select the show. DELETE Dlite requests confirmation of the delete command. again. DELETE The message is displayed. Delete Successful...
  • Page 138: Deleting Devices

    Compulite Chapter 8 Deleting devices You can delete devices saved on the flash or on a USB stick. Select the device to delete by tapping the device name on the touch screen. Use the page wheel or arrow up/arrow down to view shows not visible on the first screen.
  • Page 139: Moving Show And Device Files

    DLITE Show and Device File Management Moving show and device files You can move files from a Dlite console to another Dlite console or to a PC to store back up files for shows and devices. Connecting Connect from Connect to...
  • Page 140 Compulite Chapter 8...
  • Page 141: Chapter 9 Effects

    Chapter 9 Effects This chapter includes: About effects (see page 127) Movement attributes (see page 129) Time attributes (see page 134) Basic effect programming (see page 136) Programming effect libraries (see page 138) Advanced effect programming (see page 140) Using fan (see page 142) About effects Effects are continuously running fades of parameter levels, spread among a number of fixtures.
  • Page 142 Compulite Chapter 9 Effect buttons on the touch screen Button What it does +BASE Include base when storing. See “Include base levels in stored effects” page 138. RELEASE Release the fixture from effect. Parameters return to the base value. Release the fixture from effect. Parameters return to their home HOME values.
  • Page 143: Fixture Selection Order

    Generic effects Dlite is supplied with generic effects. All generic effects attributes can be modified. Note that some of the generic effects are pre-programmed to run on specific parameters, such as Cyan Mag that runs on the cyan and magenta parameters.
  • Page 144: Customize

    Compulite Chapter 9 Customize You can customize the effect’s basic movement pattern. Different effect types can be assigned to each parameter. Combining effect types is a quick way to create complex effects. Movement type What it does None No effect is running.
  • Page 145: Using Libraries As Base Value For Effects

    DLITE Effects Base levels can be set: Before accessing the effect editor by simply setting levels for the parameters that will be participating in the effect. Using the base wheel (wheel 3) in the Effects Editor Using libraries. To modify base levels Select the fixtures and the parameter.
  • Page 146: Down

    Compulite Chapter 9 Down Center Examples Example 1 Base 30 Size 60% The effect runs from the base (30) to 60 and to 90. Example 2 Base 60 Size 60% Down...
  • Page 147: Size

    DLITE Effects The effect runs from the base (60) to 30 and to 0 To set the direction and scope Select the fixtures and set parameter levels. Press to open the screen. EFFECT Effect MORE... until the desired setting is displayed next to the fixture number on UP CENTER DOWN the touch screen grid.
  • Page 148: Time Attributes

    Compulite Chapter 9 Example 2: The base is 30, size is 60, swing is center. The range of movement is base +30 and base - 30. The parameter value limits are 60 at the top of the effect and 0 (zero) at the bottom of the effect.
  • Page 149: Examples Of Offset Uses

    DLITE Effects To set an offset Select the fixtures and the parameter. Press to open the screen. EFFECT Effect to see the next page of wheels. PAGE WHEELS Use the wheel to set the offset. Examples of Offset uses Example: Program an effect where the dimmers channels 1 through 4 are sequentially on or off in a jump effect.
  • Page 150: Fixture Grouping

    Compulite Chapter 9 again cancel the offset and return to the default functioning. WAVE/ONE-ON appears next to the fixture number on the touch screen. Fixture grouping Fixture grouping with an offset determines how the offset is spread among the devices and which fixtures are synchronized.
  • Page 151: Releasing Effects

    Select fixtures. Press EFFECT screen is displayed, showing Dlite’s pre-programmed effects. Effect Tap on one of the pre-programmed effects. The effect begins running on the appropriate parameters. Optional - adjust base, size, offset, rate, swing.
  • Page 152: Programming Effect Libraries

    Compulite Chapter 9 Programming effect libraries You can store effects as libraries that can be retrieved at any time and reused. Effect libraries are used as patterns and are applied sequentially, as a repeating pattern, to fixtures participating in the effect. Example: The effect library contains levels for fixtures 1, 2, and 3. Apply to fixtures 1 thru 9.
  • Page 153: Copying Effect Libraries

    DLITE Effects Press and choose an effect number. EFFECT Press ENTER When this effect starts running it will always start from the stored base level. Copying effect libraries You can copy effect libraries to new effect libraries and then edit the new libraries, changing the look of the effect.
  • Page 154: Adding Text Tags To Effect Libraries

    Compulite Chapter 9 The touch screen is now in effect mode. Tap effect 4 or press UK 4 to select effect 4. Confirmation is requested. Press again or press or tap DELETE ENTER Effect 4 is deleted. Adding text tags to effect libraries Giving meaningful text tags to effects makes it easy to identify them.
  • Page 155: Setting The Effect Direction

    DLITE Effects MORE... INVERT SIZE Setting the effect direction You can switch the direction of an effect. Example: You have a jump, one-on effect running on the dimmer parameter for 6 fixtures. Which means, fixture 1 jumps, then fixture 2, then fixture 3, etc.
  • Page 156: Using Fan

    Compulite Chapter 9 To synchronize effects Example: Program effects on the pan and cyan parameters and synchronize them. Select fixtures. Select pan, by pressing its wheel. Press EFFECT Choose a movement type. It is immediately applied to the participating fixtures.
  • Page 157 DLITE Effects Fan options What it does Center mirror - Fan equally from center. The base value is taken from the center fixture. Parameter values are fanned from the selection’s center fixture to the last fixture and from the center fixture to the first fixture.
  • Page 158 Compulite Chapter 9 Figure 33: Fan types Tip! Use fan for quick library programming. Fan mode can be locked, so when exiting the fan screen the fan mode is still active. To set the fan direction and spread Select fixtures.
  • Page 159 DLITE Effects FAN MODE Fan mode appears with a dark field. Now new parameter levels will be fanned. To unlock fan mode Select fixtures. FAN MODE Fan mode appears with a light field. Fan mode is now cancelled. Select fixtures and set parameter levels using , or Pressing these keys automatically frees the fan mode lock.
  • Page 160 Compulite Chapter 9...
  • Page 161: Chapter 10 Snaps

    About snaps A snap is a snapshot of the playbacks’ loads and state (on or off). Dlite stores up to 72 snaps. Trig- gering a snap loads the playbacks and the crossfader with the contents of the snap. There are three trigger modes for snaps.
  • Page 162: Copying Snaps

    Compulite Chapter 10 The snap is stored and active. To store new snaps using the touch screen grid Load the scenes, chases, and QLists on the playbacks. Press STORE Press SNAP The snap is stored and active. To store new snaps using UKs Faders must be in context mode when storing items via the UKs.
  • Page 163: Moving Snaps

    DLITE Snaps Tap number 2 on the touch screen. Press UK 2 with the faders in mode. Context Snap 2 is stored. Moving snaps Renumber snaps by moving a snap to a new number. To move snaps Example: Move snap 1 to snap 11.
  • Page 164: Adding Text Tags To Snaps

    Compulite Chapter 10 on the touch screen. UPDATE SNAP The snap is updated with the new playback setup. To update the current snap using the edit options UPDATE SNAP Press EDIT Press SNAP The touch screen is in snap mode.
  • Page 165: Triggering Snaps

    DLITE Snaps Select snap 4. Press ENTER STORE Dlite requests confirmation. Press or tap ENTER STORE Snap 4 is deleted. Triggering snaps Snaps have three trigger modes: Forcing - The current playback loads are released and the incoming snap is loaded to all target playbacks.
  • Page 166 Compulite Chapter 10 Example: Snap 1 - Scene 1 on playback 12 Snap 2 - Scene 2 on playback 11 Snap 3 - Scene 3 on playback 12 Note: All the playbacks are on. Active Incoming Snap Triggering Mode What happens...
  • Page 167: Snap Fade Time

    DLITE Snaps Snap fade time Fixture levels in scenes and chase steps that are loaded to playbacks via snaps can fade in under these conditions: In the snap, the playback state is on. The playback slider is off its zero limit.
  • Page 168 Compulite Chapter 10...
  • Page 169: Chapter 11 Advanced Programming

    Editor output When programming lighting objects you may want to merge the output from the various sources. Dlite provides various tools for merging the output when selecting fixtures and storing a new lighting object: to select fixtures output from various sources. The...
  • Page 170 Compulite Chapter 11 Button What it does ACTIVE Grabs all fixtures and parameter levels output from playbacks or the crossfader on the condition that the dimmer levels are greater than zero. This button is available on the touch screen in idle and in fixture mode (after...
  • Page 171: Using Store Options

    DLITE Advanced Programming All parameters in all spots that are output from playbacks are selected. Press and select channels. CHAN Press + tap SHIFT ACTIVE ALL All channels that are output from playbacks are selected. Press and select extras. EXTRA...
  • Page 172 Compulite Chapter 11 Options What is stored INCLUDE FADERS Use the faders, in wide mode, to build a lighting state and include the fader’s output when storing a new scene, cue, chase step, or library. (see “Wide mode” page 116).
  • Page 173: Using One- Parameter Scenes On Playbacks

    Continue and store the lighting object using the usual procedures. The system reverts to the default store option as configured in the menu. Setup To use the Update Source option Dlite’s current output is: Playback Device Scene Spot Dimmer Pan/Tilt...
  • Page 174: Excluding Or Including Parameters When Storing Objects

    Compulite Chapter 11 Of course, these parameter scenes can be used as building blocks when programming lighting states using the store option. INCLUDE ALL STAGE IMPORTANT! One-parameter scenes can contain as many fixtures as required, but only one parameter. To store a one-parameter scene Example: Capture the color wheel at pink, for spots 1 through 12.
  • Page 175: Using Highlight Or Lowlight

    DLITE Advanced Programming To include an excluded parameter Example: While programming a scene you have excluded the dimmer parameter. You decide that you want the dimmer parameter included in the scene. Select the dimmer parameter again. Press and hold and tap...
  • Page 176: Using Rem Dim

    Compulite Chapter 11 To apply highlight Select a fixture, or a range of fixtures, or a group. Press HIGHLIGHT Press to move to the next or previous fixture. NEXT PREVIOUS To exit highlight or press now appears on a light field.
  • Page 177 DLITE Advanced Programming If the dimmer of the selected fixture is at zero, it goes to the ON value and all other fixtures fade to zero. Since this is an editor function all parameters and wheels are available for fixture editing while is active.
  • Page 178 Compulite Chapter 11...
  • Page 179: Chapter 12 System Setup And Operations

    Chapter 12 System Setup and Operations This chapter includes: About the setup screen (see page 163) System options (see page 164) Connecting to a PC (see page 169) Clearing all data on start up (see page 169) About the setup screen The setup screen is the portal to some basic system functions and system configuration.
  • Page 180: System Options

    Compulite Chapter 12 System options The system options are used to configure basic Dlite default behaviour. The main screen displays the operating software version and the amount of free System Options memory in KBytes. Choosing and configuring an option in the...
  • Page 181: Defaults

    DLITE System Setup and Operations Feature Setting Description Object Info When editing objects (example: Press , #, EDIT SCENE ) display this screen: ENTER Do not display the information screen. Clear Editor All parameter levels in the editor are cleared after storing or updating a lighting look.
  • Page 182: Tools

    Compulite Chapter 12 Feature Description Chase Pattern Set the chase pattern default for new chases. See “Chase patterns” on page 80. Spot Home Values Designate a specific scene that is referenced when homing fixtures. Fixtures or parameters not included in this home scene, default to home levels as defined in fixture’s device file.
  • Page 183 DLITE System Setup and Operations Feature Sub Menus Description ETHERNET Enable VC Enable / disable DMX transmission over Ethernet. ATTENTION! If the Ethernet cable is not connected make sure that VC transmission is disabled. Enable Enable / disable Art-Net transmission over Ethernet.
  • Page 184: System Upgrades

    Connect the Ethernet cable. Turn on Dlite. Press SETUP ETHERNET Click ENABLE VC appears on a dark field. ENABLE VC Dlite now transmits VC’s over Ethernet. To stop VC transmission Press SETUP ETHERNET Click ENABLE VC appears on a light field. ENABLE VC...
  • Page 185: Connecting To A Pc

    SETUP Connecting to a PC You can connect Dlite to a PC and use its hard-drive to backup Dlite data or manage show and device files. The connection is enabled with Microsoft ActiveSync and a Null Modem Cable. IMPORTANT! Connect the modem cable before turning on Dlite.
  • Page 186 Compulite Chapter 12 If you tapped , all old data is cleared. If you tapped , the current data stored on the flash disk is loaded.
  • Page 187: Appendix A Automated Playback

    The SMPTE trigger originates from an external SMPTE source or the internal SMPTE clock. The frames per seconds default is 30 frames per seconds. Setting up Dlite for SMPTE operation Using the SMPTE clock The internal SMPTE clock is used in conjunction with the Teach function to assign SMPTE time codes and for playback.
  • Page 188: Setting Smpte Triggers For Cues

    To disable SMPTE operation Press SETUP SYSTEM OPTIONS SMPTE ENABLE appears on a light field. ENABLE To set the number of frames In the SMPTE menu ( > > ), use wheel three to set the number SETUP SYSTEM OPTIONS of frames.
  • Page 189: Midi

    MIDI Dlite supports MIDI input/output. You can use MIDI to carry out panel commands. When MIDI is enabled, Dlite either transmits or receives MIDI commands. When MIDI is disabled, Dlite ignores all MIDI communication. To enable MIDI operation Press SETUP...
  • Page 190: Sound-To-Light

    Wheel 3 - T(hreshold), the level at which the fade or flash is triggered. To connect a sound source Plug a sound source into the audio 3 pin XLR connector on Dlite’s back panel. Note: Input voltage must be between 1.5 - 30 volts peak to peak. For optimal perfor- mance use 3.5 - 10 volts peak to peak inputs.
  • Page 191 To set sound-to-light operation for playbacks Press EDIT Press select for a playback or for the crossfader. SOUND Use the wheels to set the F, Q, and T levels. On the touch screen grid, sound-to-light controlled playbacks are flagged with a musical note.
  • Page 193: Appendix B Master/Slave Tracking Back Up

    Master/Slave Tracking Back Up About master/slave tracking back up Use a second Dlite console as a slave or back up console. In slave mode, the console does not transmit VC's. In case of master console failure, or loss of connection, the slave begins transmitting VC’s.
  • Page 194 Compulite Appendix B To configure the master console 1Press SETUP 2Tap SYSTEM OPTIONS 3Tap 4Tap MASTER The button now has a dark field.
  • Page 195: Index

    Index Index Symbols numeric default 37 Compact 37 , 138 +base 131 storing chase steps 77 configuration 163 connect to PC 169 context mode 39 , 115 active 153 lock 115 active snap 147 copying , 155 , 156 all if active 13 cues 87 , 101 all off 99...
  • Page 196 I n d e x devices 21 using libraries 131 , 135 libraries 58 wave 127 wheels 128 diagnostics 168 Ethernet 167 dimmer curve 165 evens 41 dimmers , 27 curve 26 Every 41 non-dim 27 examining objects 96 preheat 27 external dimmers 25 testing 35 external monitor 4...
  • Page 197 Index Full 44 text 61 , 64 updating 61 lighting objects copying 87 moving 90 general master 16 , 26 , 28 link go all 99 clearing 75 grab fader 117 links 75 groups 11 , 50 QLists 111 automatic 50 loading deleting 51 merging shows 122...
  • Page 198 I n d e x On 44 scenes 100 solo 102 on playbacks 103 , 164 playback stomp 105 operator users playbacks password 166 all off 101 as crossfaders 104 , 97 output 15 cut all off 101 overall 92 flash keys 98 overwriting free 103...
  • Page 199 Index resetting PBs off 149 fade times 92 PBs on 149 storing 147 resume all effects 99 text 150 rewind 81 time 152 roll up 157 updating 149 soft buttons 4 soft patch 23 , 102 solo 98 saving 119 spots , 119 shows 9...
  • Page 200 I n d e x touch screen 4 adjust contrast 5 backlight 5 grid 4 select fixtures 40 , 44 , 45 trackball 43 as mouse 6 , 39 , 113 universal keys 4 update snap 99 update source 156 updating chase steps 83 , 85...

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