Preface
How to use this guide
Chapter 1, System Overview, allows you to familiarize yourself with the Dlite console and learn
about Dlite's displays.
The chapter order, in this guide, is similar to your work flow when starting a new show:
Patching fixtures
Selecting fixtures and setting parameter levels
Programming libraries
Storing lighting objects, such as scenes, chases, and cues
Playing back your show
Saving your show
Subsequent chapters present Dlite's advanced features
Text conventions
The actual keys on the console panel are referred to as
The keys on the touch screens are referred to as
BOLD, ITALICIZED CAPS
Command line text and messages appear in
command chain is displayed.
# refers to numbers entered on the numeric keypad.
In operation sequences, optional keys or buttons appear in parentheses.
Example:
Key strokes are separated by commas when operation sequences are written in a single line.
Example:
When + appears between key or button names, it means: Press
time. Example:
The term Tap, Touch, and Click are used interchangeably when referring to the touch screen
buttons.
Fixture is used for any lighting device.
.
(
)
.
SPOT #
#
@ 65
,
, ,
,
SPOT
#
#
ACTIVE
+
. Generally used only in conjunction with shift pairs.
SHIFT
FREE
. Panel
KEYS
KEYS
. Touch screen
BUTTONS
. Command line refers to area where the
italics
THIS
are in
BOLD CAPS
are
BUTTONS
(and)
at the same
THAT
.
i
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