Chapter 11 Advanced Programming
This chapter includes:
Merging and filtering output to program lighting objects (see page 153)
Using Highlight or Lowlight (see page 159)
Using Rem Dim (see page 160)
Merging and filtering output to program lighting objects
The overall lighting look may be comprised of:
Cues output on the crossfader or playbacks
Channels output by the faders in wide mode
Scenes and chases output on the playbacks
Editor output
When programming lighting objects you may want to merge the output from the various sources.
Dlite provides various tools for merging the output when selecting fixtures and storing a new
lighting object:
Use
filter the selection.
Use the store options to merge output from various playback sources. The various options
allow you to merge the console output.
Using Active to select fixtures
is used to select:
ACTIVE
Fixtures in lighting objects that are output from the various playback sources
Fixtures output from the grab fader
Channels output from the faders in wide mode
Fixtures in the editor.
All fixtures selected using
entire selection. Using the wheel, changes the parameter levels relative to their current levels.
to select fixtures output from various sources. The
ACTIVE
ACTIVE
are available in the editor and parameter levels can be set for
options allow you to
ACTIVE
153
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