Making Mixer Inputs Switchable; Menu: Assignment; Sub-Menu Assign.controls - Multiplex Royal SX 9 Instructions Manual

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14.2.3.

Making mixer inputs switchable

Mixer switches are used when you need to be able to
activate and turn off mixer inputs using a switch. With
clever combinations of switches for the flight phases,
it is possible to switch mixer inputs off and on in in-
dividual flight phases.
Two steps are necessary in order to use a mixer
switch:
 Assign a control element
(Menu: Setup, Assignment, Switches
Mix-1, Mix-2 or Mix-3).
 "Attach" the mixer input to a switch
(Menu: Setup, Mixer def., desired mixer, desired
input).
Assigning a control element for the mixer switch:
The control element for the three mixer switches can
be any of the mechanical switches G to P, the control
switches on the throttle / spoiler / collective pitch stick,
or slider E or F.
"Attaching" a mixer input to a mixer switch:
When defining mixers in the menu Setup, Mixer def.
you can select the switches directly or reversed (in-
verted).
The following possibilities can be selected in the
"Switches" column:
Assigned function
The mixer input is ...
... always switched on
ON
... only switched on,
Mx1
if the switch is at its ON position (in the
Mx2
case of three-stage switches OFF / OFF
/ ON)
Mx3
... always switched off
OFF
... only switched on,
Mx1N
if the switch is in its OFF position (in the
Mx2N
case of three-stage switches ON / ON /
OFF)
Mx3N
Special case: three-position switches:
In the menu Setup, Assignment, Switches you can
also assign three-position switches for Mix-1, -2 or -3.
In the centre position of the switch the following
switched functions are then available:
Mx1/2/3
Centre position equates to OFF
(effect ON / OFF / OFF).
Mx1/2/3N
Centre position equates to ON
(effect OFF / ON / ON).
14.3.

Menu: Assignment

If you press button L to open the main menu ¡Setup,
then select and activate Assignment, the following
menu appears (the content of the lines Mode, As-
signment and Name may be different).
Example:
a. Select Mode
Stick modes (Mode) 1 to 4 are possible.
The double arrows stand for é Rudder, è Elevator,
and indicate which stick is used to control those
functions:
Mode
Effect
Elevator and rudder on left stick or pitch
1:è é
and yaw on left stick
Rudder left, elevator right, or
2: é
è
yaw left, pitch right
Elevator left, rudder right, or
3: è
é
pitch left, yaw right
Elevator and rudder on right stick, or
4:
è é
pitch and yaw on right stick
Aileron is assigned automatically. The unused
stick axis is generally used for throttle or spoilers
( 14.3.1.).
Roll is assigned automatically. The unused
stick is always assigned to collective pitch, and si-
multaneously controls the throttle via the throttle
curve.
b. Assignment
Assignments 1 to 5 are possible.
At this point you select which of the five assignments
for transmitter controls and switches is to be used
to control the model. Three pre-defined lists for
POWER, GLIDER and HELI are provided.
Note: the assignment lists are "global", i.e. any
changes you make affect all models which are set
up using the corresponding list.
c. Name of the assignment
At this point a "descriptive" name can be entered for
the lists; it may be up to eight characters long.

Sub-menu Assign.Controls

14.3.1.
When you select and open this sub-menu, all the
available transmitter control functions are displayed
on-screen, and you can determine which control ele-
ments are to be used to operate them.
List with all available transmitter controls and default
assignments for the lists ( 22.1.).
Manual
 a.
 b.
 c.
 14.3.1.
 14.3.2.
61

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