MACROMEDIA DIRECTOR MX 2004-USING DIRECTOR Use Manual page 376

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Property
whichModel.
bonesPlayer.
rotationReset
whichModel.
bonesPlayer.
lockTranslation
Bones player events
These events are generated by bones animations:
Event name
#animation
Started
#animation
Ended
376
Chapter 16: Working with Models and Model Resources
Access
Description
Get and set
Normally a model snaps back to its
original rotation after a motion finishes
playing. This property maintains any or
all of the rotational changes after playing
is complete.
The values are as follows:
#none
#x
#y
#z
#xy
#xz
#all
Get and set
Defines the axis of translation to ignore
when playing back a motion.
The values are as follows:
#none
#x
#y
#z
#xy
#xz
#all
To keep a model locked to a
ground plane with the top pointing along
the z-axis, set
lockTranslation
rootLock
Description
This is a system-defined notification event triggered when a motion begins
playing. If looping is on, this event is triggered only by the first playthrough.
During a blend of two animations, this event is triggered as the blend begins.
This is a system-defined notification event triggered when a motion ends. If
looping is on, this event is triggered only by the first playthrough. If blending
is on, this event is generated for the first animation when the blend is
complete. There may be some latency because of the overhead of
scheduling all other Director events.
to
lockTranslation
=
is equivalent to
#all
=
.
TRUE (1)
Default
#all
#none
.
#z

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