Chapter 2: Score, Stage, And Cast; Using The Tool Palette With The Stage - MACROMEDIA DIRECTOR MX 2004-USING DIRECTOR Use Manual

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CHAPTER 2
Score, Stage, and Cast
If you are new to Macromedia Director MX 2004, see the Getting Started topics in the Director
Help Panel to become familiar with the Director workspace and features. (In Macromedia
Director MX 2004, select Help > Director Help to view the Getting Started topics.) These topics
include overviews and basic definitions of the primary windows and tools in Director, some of the
basic tasks that you need to know how to do, and a tutorial that guides you through the process of
creating a simple movie.
The topics presented here go into greater detail about how to use three of the most important
windows in Director: the Score, the Stage, and the Cast windows.

Using the Tool palette with the Stage

The Tool palette contains useful tools for creating and manipulating sprites on the Stage. It also
contains drawing tools and elements you can place directly on the Stage. There are three views
that you can access: Default, Classic, and Flashcomponent. Each view of the Tool palette contains
some of the same tools; for example, they each contain the arrow, hand, and magnifying glass
tools. The Flashcomponent view contains primarily Flash components, while the Classic view has
no components at all. The Default view combines elements from the other two: some Flash
components but also some Classic items.
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