Layering Sprites - MACROMEDIA DIRECTOR MX 2004-USING DIRECTOR Use Manual

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To name a sprite channel:
Double-click a channel in the Score sprite channel column.
1
A text box appears.
Type a name for the channel and press Enter.
2

Layering sprites

A sprite appears in front of other sprites on the Stage according to its channel. Sprites in higher-
numbered channels appear in front of sprites in lower-numbered channels.
The rocket in channel 2 appears in front of the planet in channel 1.
To change a sprite's layer:
In the Score, select the sprite. To select the contents of an entire channel, click the channel
1
number at the left side of the Score.
Do one of the following:
2
Select Modify > Arrange, and select a command from the submenu to change the order
of sprites.
Drag the sprite in the Score from one channel to another.
If you selected a channel, drag its contents to another channel.
Note: If you give each sprite a unique name, you don't have to update any scripts you have written
when you move a sprite to a new channel. For more information, see
58
Chapter 3: Sprites
"Naming sprites" on page
55.

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