MACROMEDIA DIRECTOR MX 2004-USING DIRECTOR Use Manual page 333

Hide thumbs Also See for DIRECTOR MX 2004-USING DIRECTOR:
Table of Contents

Advertisement

For local behaviors, attach a trigger behavior to the same sprite. For public behaviors, attach a
6
trigger behavior to a specific sprite.
The Parameters dialog box appears. You can use this dialog box to control when the trigger
should work; what modifier keys, if any, are associated with the trigger; and to which sprite
group the trigger is assigned. For more information about groups, see
on page
333.
Specify options in the Parameters dialog box.
7
Click OK.
8
About behavior groups
The Parameters dialog boxes of the local and public action behaviors give you the option to assign
the behavior to a group of behaviors. Groups let a single trigger initiate actions across multiple
sprites. To establish a group, select a name for the group and enter that name in the Parameters
dialog box of each behavior that you attach to the sprites in the group.
Note: A behavior group is not the same as a group node inside a 3D cast member.
Because the triggers are sent to the group name rather than to a specific sprite number, there are
no reference changes to update when a sprite moves from one Score channel to another.
"About behavior groups"
Using 3D behaviors
333

Advertisement

Table of Contents
loading
Need help?

Need help?

Do you have a question about the DIRECTOR MX 2004-USING DIRECTOR and is the answer not in the manual?

Questions and answers

This manual is also suitable for:

Director mx 2004

Table of Contents