Using patterns
You can select among three sets of patterns that are included with Director or create custom
patterns. The patterns you change or edit in the Paint window don't affect the patterns that are
available for shapes.
To use a pattern:
Select the Brush tool, the Bucket tool, or one of the filled shape tools.
1
Select the type of pattern from the Patterns pop-up menu.
2
To manually specify a pattern, select Pattern Settings from the pop-up menu. For more
information, see
Editing patterns
You can change patterns before using them by changing the settings in the Pattern Settings dialog
box. Each change you make is immediately previewed.
To select a new set of patterns or create a custom pattern:
Select Pattern Settings from the bottom of the Patterns pop-up menu.
1
Select an option from the pop-up menu at the top of the Pattern Settings dialog box:
2
To select one of the standard, noneditable sets of patterns, select QuickDraw, Grays,
or Standard.
To edit a pattern, select Custom. Custom is an editable copy of the Standard palette set.
Select the pattern to edit or use the Copy and Paste buttons to move an existing pattern to one
3
of the empty tile positions.
Use any of the following methods to edit the pattern:
4
Click the magnified image of the pattern. Click a blank pixel to fill it, and click a filled pixel
to make it blank.
Click the right, left, up, and down arrows to move the pattern one pixel in any direction.
Click the Black and White square to reverse the colors of the pattern (for example, black
becomes white, and white becomes black).
Creating a custom tile
Custom tiles provide an effective way of filling a large area with interesting content without using
much memory or increasing the downloading time. They are especially useful for large movies on
the web. A custom tile uses the same amount of memory no matter what size area it fills.
120
Chapter 5: Bitmaps
"Editing patterns" on page
120.
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