Property
Access
face[index].
Get and set
normals
Get and set
face
[index].
textureCoordin
ates
face[index].
texcoords
Get and set
face[index].
colors
face[index].
Get and set
shader
Description
List indicating which normals to use for
faces at designated index points.
List indicating which texture coordinates
to use for faces at designated index
points.
List indicating which colors to use for
faces at designated index points.
Shader used for rendering the face.
Value Range
Set the value to a list
of three integers
specifying the indexes
of the normals in the
that each
normalList
point of the triangle
should use. Don't set
a value if you aren't
defining your own
normals.
Set the value to a list
of three integers
specifying the indexes
of the texture
coordinates in the
textureCoordinates
List that each point of
the triangle
should use.
Don't set a value if you
aren't defining your
own texture
coordinates.
Set the value to a list
of three integers
specifying the indexes
of the colors in the
colorList that each
point of the triangle
should use.
Don't set a value if you
aren't defining your
own colors.
Shader defined for
use with this face.
Primitives
341
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