MACROMEDIA DIRECTOR MX 2004-USING DIRECTOR Use Manual page 369

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Use these properties to work with the inker modifier:
Property
whichModel.
inker.lineColor
whichModel.
inker.
silhouettes
whichModel.
inker.creases
model.inker.
creaseAngle
whichModel.
inker.boundary
Subdivision surfaces modifier properties
The subdivision surfaces (SDS) modifier causes the model to be rendered with additional
geometric detail in the area of the model that the camera is currently looking at. The additional
detail must be created in a third-party modeling application (usually by having the 3D
application render the extra polygons during export of the model) and imported into Director
along with the 3D cast member. The SDS modifier is available only for models created outside of
Director. The SDS modifier should not be combined with the level of detail or toon modifier on
the same model.
Use these properties to work with the SDS modifier:
Property
whichModel.sds.enabled
whichModel.sds.
subdivision
whichModel.sds.depth
Access
Description
Get and set
Color object describing line color
Get and set
TRUE (1)
presence or absence of lines around
silhouettes
Get and set
TRUE (1)
whether lines are drawn when mesh
boundaries meet at a crease
Get and set
A floating-point value controlling crease
angle detection
Get and set
TRUE (1)
whether lines are drawn at boundary of
surface
Access
Description
Get and set
Enables/disables subdivision surfaces
modifier functionality.
Get and set
The following are the possible values:
#uniform
detail, with each face subdivided the
same number of times
#adaptive
when there are major orientation
changes and only to those areas of the
mesh that are currently visible
Get and set
Maximum recursion depth, with a range
of 0 to 5, to which the subdivision
surfaces modifier is applied. At a value of
, no change occurs.
0
or
value indicating
FALSE (0)
or
value indicating
FALSE (0)
or
value indicating
FALSE (0)
: mesh is uniformly scaled up in
: additional detail is added only
Default
Black
(rgb 0,0,0)
TRUE (1)
TRUE (1)
0.01
TRUE (1)
Default
TRUE (1)
#uniform
1
Modifiers
369

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