Shortcuts for animating with multiple cast members
The Cast to Time and Space to Time commands are both useful shortcuts for animating with
multiple cast members.
Using the Cast to Time command
To move a series of cast members to the Score as a single sprite, you use the Cast to Time
command (Modify > Cast to Time), which is one of the most useful methods for creating
animation with multiple cast members. Typically, you create a series of images and then use Cast
to Time to quickly place them in the Score as a single sprite. The Director onion skinning feature
is also useful for creating and aligning a series of images for use in animation. For more
information, see
Cast to Time places selected cast members in the Score as a single sprite.
To create a sprite from a sequence of cast members:
Select the frame in the Score where you want to place the new sprite.
1
Make the Cast window active.
2
Select the series of cast members to be placed in the new sprite.
3
Select Modify > Cast to Time, or hold down Alt (Windows) or Option (Macintosh) and drag
4
the cast members to the Stage.
The selected series of cast members becomes a single sprite.
92
Chapter 4: Animation
"Using onion skinning" on page
125.
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