Select Table, Graph, or Graph + Table as result
*1
display format
Store the simulation results to a list variable
Delete the current simulation results and return to
the Setup tab
Display a crosshair pointer (
chart values (frequency and probability)
*1 This operation can be performed for Coin Toss, Dice Roll, Spinner, and Marble Grab.
*2 See
"To store simulation results to a list variable" (page 192)
*3 This operation can be performed while T > [Results Display] > [Graph] is selected. For more
information, see
6. To return to the Setup tab, press < (or b).
• In response to a dialog box that appears asking if you want to delete the current simulation results, select
[OK].
Specifying an Occurrence Rate Bias (Bias)
In real life, one side of a coin tends to appear more often than the other side, and one number of a die tends
to appear more often than the others. This is due to the physical shape of the coin or die, or an offset of its
center of gravity. Also, the number of Marble Grab marbles may differ depending on the marble type. This kind
of occurrence rate bias can be specified for each simulation type. Occurrence rate bias can be specified for
Coin Toss, Dice Roll, Spinner, and Marble Grab.
To specify Bias for Coin Toss, Dice Roll, or Spinner
1. Display the Setup tab for Coin Toss, Dice Roll, or Spinner.
2. Select T > [Bias].
• This displays a screen for changing the weight (Weight) and
probability (Prob) of a particular outcome.
3. Change the Weight or Prob value for each outcome.
Weight:
Prob:
• To initialize all Weight and Prob values, select T > [Initialize].
4. After everything is the way you want, press b to close the editing screen.
To specify Bias for Marble Grab
1. Display the Setup tab for Marble Grab.
2. Select T > [Bias].
• This displays a screen for editing the number of each type of
marble.
3. For each marble type, specify the number of marbles between 0 and 999 (initial default: 10).
• To initialize this setting, select T > [Initialize].
4. After everything is the way you want, press b to close the editing screen.
) and read the bar
*3
"To read bar chart frequency and probability values" (page
Specify a value between 0 and 999 (initial default: 1). Changing the Weight of one
outcome causes the Prob values of all outcomes to be recalculated accordingly.
Specify a value with up to four decimal places. Changing the Prob of one outcome
causes the Prob and Weight values of all outcomes to be recalculated accordingly.
Select T > [Results Display].
Select T > [Store].
Select T > [Delete].
Select T > [Trace].
for details.
191
*2
193).
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