• Draw point E on the circumference of the circle.
For information about how to use the measurement box to lock objects in steps (2) through (4) below, see
"Locking or Unlocking a Measurement of an Object" (page
(2) Select the circumference of the circle, and then displays the measurement box.
(3) Select the
icon and lock the length of the radius.
(4) Close the measurement box.
For information about how to draw perpendicular lines and intersections in steps (5) through (7), see
the Construct Menu" (page
(5) Draw a line that is perpendicular to line segment AB and
passes through point C.
(6) Draw a line that is perpendicular to the line you drew in step
(3) and passes through point E.
(7) Draw two perpendicular lines that intersect at point F.
• The screen to the right shows what the screen should look
like following steps (5) through (7) are complete.
2. Select point C and line segment AB, and then select T > [Animate] > [Add Animation].
3. Press a, select point E and the circumference of the circle, and then select T > [Animate] > [Add
Animation].
4. Press a, select point F, and then select T > [Animate] > [Trace].
• This specifies point F as the "trace point".
5. Select T > [Animate] > [Go(once)].
• This should cause a sine curve to be traced on the display.
Note
• All of the points that are currently selected on the screen become trace points when you select T >
[Animate] > [Trace].
• Specifying a new trace point causes all currently specified trace points to be discarded.
• Any traces drawn using Trace are cleared each time an animation is run.
• Traces drawn using Trace can be selected and deleted, but they cannot be moved.
To edit an animation
The steps below continue from the procedure of Example 1 under
1. While the animation you want to edit is on the screen, select T >
[Animate] > [Edit Animation].
• This displays the Edit Animations screen.
2. Edit the animation following the procedure below.
• Times:
164).
178
171).
"To trace a locus of points" (page
"Using
177).
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