Hop Limit - Avoiding Loops; Crankback - 3Com CoreBuilder 7000 Operation Manual

Atm switches
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Hop Limit — Avoiding
Loops

Crankback

but on a different branch. In case more than one neighbor's address
partially matches, the shortest address is chosen.

If neither a full or partial match is found, the algorithm seeks a
neighbor's network prefix whose significant length is shorter than that
of the switch itself. For example, a neighbor's prefix of A is shorter
than a switch address of A1. In terms of the network topology, this
means that the neighbor is on the same tree as the switch but closer
to the root. This is also called the default routing. If no such address is
found, a RELEASE message is sent back to the switch that sent the
SETUP message.
4 After an NNI neighbor is identified according to the procedure of the
previous step, an internal link is established to the output port to which
that neighbor is attached, and the VPI/VCI identifier and the neighbor's
address are recorded. This completes the virtual channel up to the output
port.
5 To continue the virtual channel, a SETUP message is forwarded to the NNI
neighbor to establish an external link (connection) to it.
One step of forwarding the SETUP message between NNI neighbors is
called a hop. If the number of hops exceeds a preset limit, a looping
condition is declared and a RELEASE message is returned to the sender,
terminating the process unsuccessfully with no route established.
Selecting the Hop Limit
When a network is designed using the hierarchical method of E-IISP the
hop limit is normally set to 7. For a very large network or for a network
that is not hierarchic, choose the hop limit to be the longest possible path
between two units in the network without repeating a section. To set the
hop limit see "Update Maximum NNI Hops" on page 194 in the
Management Guide.
For information about how to display internal links and examples see
"Display Call Routed to ATM Address" on page 165 in the Management
Guide.
The crankback mechanism in the CoreBuilder 7000 switch automatically
re-routes a call in case a virtual channel cannot be established on the path
fixed by the routing algorithm. This can happen for a number of reasons:

No route to destination
Routing — Internal Links
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